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Whirtlestaff's Wizards' Academy Revisited, IC02

Everyone except Capizzio and Xavier notices that some of the crevices around the perimeter of the cave are actually narrow channels that extend some distance back. In one of these you find two ironbound oak chests that are locked. Luckily Tylara's search turns up a key concealed quite cunningly on the outside of one of the chests. Traps are searched for and not found. The two chests contain a total of 575 pp, 6,700 gp, and 8,000 sp, as well as a finely wrought, very heavy gold bracelet worth 800 gp.

Then exploring the remainder of the passageway, you find that it ends where the map indicates in a blank stonework wall. After another brief search you find the secret door there. Behind the secret door is a cave through which flows the river that you have already run across. (Remember the "well"?) The river seems to be navigable, at least at this point, and there is a small (3-man) boat in this cave, too.

[sblock=OOC]I took the liberty of beefing up this treasure considerably and saving you the trouble of searching for two or three more days, rt. Can you ever forgive me?[/sblock]

[sblock=Lou]Got that new pc ready? I sure would like to take a look. I hope she's 5th level already....[/sblock]
 
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[ooc: ha! I was right!!!
OOC:

"Hmmmm.... now might be a good time to report to the duke or lord or govner...or what ever his title mightn be."
 
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Tylara

"Yes, this is quite a find. I believe we have done a pretty good job of securing this place for the locals. Let's pack this stuff up and get out of here."
 

Wrapping Up?

The Wizards make quick work of packing the valuables (you're not going to even attempt to remove the boat, I assume?) and carting your newfound goodies to the surface.

If there are no objections, we can advance to your arrival back at Pembrose.

Never mind.
 
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Kerlan will try to block any access to the Underdark by moving things to block the secret door. He will also make sure there is no ladder hanging in the well and will put something on top of it to block the opening.
"Well, I guess it's time to go back to town. We can report to Lord Kyle what we have found here and ask about the torture chamber. We must also prepare ourselves to come back and take care of the Gelatinous Cube. I don't think we are prepared right now and we might be able to learn something from Magus Crus about how to handle it."

OOC: I'm fine with leaving.
 



OOC: Scratch what I suggested about skipping the G. Cube. You seem to be still healthy enough to take it on. (If, that is, it's about like you think it is. (mwahahaha.)

OOC: Want to take on the slimy critter before you head homeward? Might as well make a clean sweep of the place, righhht?
 



Into the Woods

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