White Wolf on problems doing the WOW RPG

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http://www.gamasutra.com/view/feature/3469/translating_world_of_warcraft_into_.php?page=1

Insightful for those who want to tackle another product line...

Many game developers are in the throes of creating a product based on a license. But how do game developers co-ordinate their IP with other media? Here, Gamasutra presents an in-depth look at the creative process that went into producing World of Warcraft tabletop RPG books, courtesy of Luke Johnson, the co-ordinator of the book series at White Wolf's end. What works and what doesn't when you want third-parties to extend your game world? Suggestions and solutions follow...
 

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I found that to be a really interesting read. I suspect both White Wolf and Blizzard would do a lot of things differently, not just change the size and frequency of the books.

I'm not sure that Blizzard has a Warcraft "bible," other than what's in Chris Metzen's head, and they can't really hand his head over to White Wolf. Otherwise, giving highly NDA-ed access to the setting bible would have been a better way to go.
 

Whizbang Dustyboots said:
I'm not sure that Blizzard has a Warcraft "bible," other than what's in Chris Metzen's head, and they can't really hand his head over to White Wolf. Otherwise, giving highly NDA-ed access to the setting bible would have been a better way to go.

Meh. The guys at WW should just feed him some of their blood over the course of three nights. Then he'll be in their thrall.
 

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