Who is this guy? (Help me tell his story)

Who he is isn't known. What he does is Legend.

He is known among the snow tribes only as Baran-Randir (a name which any speaker of Elven will recognize as "Brown Wanderer"), or sometimes Elrandir ("Man of the Randir"; Randir being the name of a species of large animals similar to reindeer, which inhabit the local area). He is sort of a "Nanook of the North"-type figure.

"Since before the time of the Grandfathers, he has waondered these mountains, with the Randir. That is why there are no giants or goblinoids here, to trouble the tribes, anymore. Since before our tribe came here, the Baran-Randir was here. He walks upon the snow, he cannot be tracked, and the cold does him no harm! He hunts the humanoids, and aids any tribe, in times of trouble... But his people are the Randir. Do not hunt them! The Chief of our tribe says that he talks to them, and knows all that they see! Sometimes, in the dead of winter, when the goblinoids follow the herds into the hills, he goes down to meet them, in the form of the great white bear that does not dwell in these mountains... Then the snows are red."

The tribes of the local area are mostly Barbarians, with a few Rangers and Druids, and perhaps some Fighters and Rogues mixed in. "The People" are a cross between land-locked Vikings, and Celts/Scottish Highlanders. They are larger-than-life, loud, and respect skill at arms. They are more open to outsiders than the Elves, above, because they are less pressed for resources. Without the humanoids to trouble them, food isn't as scarce (although they will expect the PCs to provide their own, they will gladly trade lodging or help for preserved food, or game).

"The Baran-Randir" (or "Elrandir") is a figure of awe and legend, among the tribes of the area. Claiming to have met him will be disbelieved, and scoffed at. On the other hand, tales of a rescue by a mysterious man in brown hide, riding a giant Randir, will produce wide eyes, and the desired results. Being led into camp (any camp!) by the Baran-Randir will tend to "rub off" on the PCs, who will be held in a bit of awe, themselves.

Elrandir could be either a Druid, or a high-level Ranger. Most likely, he is a high level Ranger with Goblinoids, Orcs, and Giants as his Favored Enemies. He isn't much for conversation, and definitely not a people-person, but his Knowledge (Geography, Local, Nature) is high, and he can easily survive, running with the herds of Randir. (I would also give him Boots of the Northlands, a Ring of Warmth, and either access to Shapechange, as in 3e, or an item allowing him to change into a Polar Bear).

One reason why he would help the party is the Orcs, coming up into the mountains. He has hunted them through the hills for at least the last century, anyway. Obviously, he is old, and could be a Half-Elf, or more likely an Elf.

Another reason, unknown to everyone, could be that he was - long ago, in a different lifetime - a member of the royal guard, who fell into disgrace when his charge died, on his watch. Thereafter, he wandered for a time, and settled here, outside(?) the Empire, where his past was unknown... Perhaps the Kinslayer's ancestors were even involved in his being stripped of title and lands, who knows? That was all so very long ago...

So here he sits, and what does the winter bring him? A Rag-tag bunch of adventerers, pursued by a horde of Orcs, a few assassins... AND the great-grandchild of the Emperor he failed to protect!

Elrandir could certainly find a way through the winter passes, regardless of how much snow was blocking them. With a century to map the local area, he probably knows every cave in the mountains, and how they connect... He would certainly be willing to get the PCs through (although the wagon would probably have to be abandoned - maybe wrecked, and left with the bodies of dead Orcs, to give the assassins a tale to tell - if they are known of, by that point). He could also probably raise the tribes to block the passes for the winter... assuming he wanted to... (not a people-person, remember?)

Since you don't want "Super-NPC" solving the party's problems for them, you could have him killed fighting the Orc tribes (wiping them out, in the process), or returning safely after the war, only to be taken out later, by the assassins, or just use him to get the PCs through the mountains via secret, circuitous routes...

On the other hand, if you want to get RID of the Empress and child, Elrandir could be revealed as an ancient Knight of the Kingdom, stripped of title and lands, and the new Empress could appoint him Regent, until such a time as her son is of age... He could then be left behind as a new, mysterious force to oppose the Kinslayer (and she would owe meeting him to the PCs)!

OR, he could just remain the mystery-man that he is, get the PCs out of trouble, and disappear with the herds of Randir, once again...

Baran-Randir is probably an Elven Ranger of 20+ level, but he could also be a high level Druid, of any race, who doesn't age due to Druidic power. If you want him to be an Orc-slayer, Ranger is probably better, but either will work...

"Yes, we have heard of your Emperor-Regent... We knew him, here in these mountains, many years ago... Before our Grandfathers were born, The People knew him as the Baran-Randir... He roamed these hills with the Caribou, and kept the mountains free of evil giants and humanoids... One day, when your Emperor is of full age, he will return to us, and lead the Randir back into the mountains... Those will be good days!"
 
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This is all great! I'm getting lots of good ideas. I'll write up the final notes tonight, since the game is at noon tomorrow.

I actually hadn't considered fobbing the child off on a secretive tribe. I was sort of thinking that a noble in the town they're heading for might take mother and child in, but the idea of the kid being raised in secret, unaware of his heritage, is way cool. Shades of T.H. White.
 



The party never made it this far, and one of them is dead. You can read about it here. They've decided that they need to leave town in the middle of the night, and tell no one where they're headding. They have a wand of invisibility with 12 charges, and a wand of silence with 10 charges. They're going to use both to make sure they are neither seen nor heard. But the orc are scouring the mountains for them, and will continue to attack. I figure that one or more imperial scouts will make a deal with the orcs, so at some point there will be an ambush with orcs & imperials on one side, and our heroes on the other.

I've decided to call him Elrandir. He's a snow elf, and when he was a young man, he was exploring the mountains back east, and got caught in an avalanche. A young noble witnessed it, and with his men rescued Elrandir. Turns out this young noble was Aldred, who was the crown prince. He became emperor and had a long and glorious reign, and is now called Strudek the Old. As it happens, he was the great, great great grandfather of the little baby the imperials are now trying to kill. When Elrandir hears this, he will feel honor bound to save the child's life, since he owes the family a great debt.

He's a 20th level character, fighter 10/sorcerer 10. But since I haven't used him yet, I may rethink this. Maybe a 20th level druid. Maybe a 20th level sorcerer. Dunno. We aren't playing again until November, because my husband & I are going to Europe the week after next. So I've got plenty of time to think about it.

Anyway, Elrandir will offer to hide and care for both the baroness and the child, and will make it ok with the snow elves, who don't really have the resources to support anyone who can't hunt and gather. The baroness is an aristocrat 3, and is actually not half bad with a rapier. She has no skills in outdoorsy stuff, but I think she'll agree to learn. She does have lots of coin and lots of jewelry, so she might be able to use some of it to help the snow elves by bartering with traders.
 


Takarii held the scrap of rope in one hand. His face betrayed no sign of emotion; his weather-creased face had long ago frozen into a mask of hard-won intensity. In his heart, he was troubled.

The rope was braided black with the coarse hair of orcs. Takarii knew of only one tribe of orce that made rope in this way; but that tribe lay far to the east. What would bring them here, to his lands? He noted that the ends of this rope had been severed, not worn away through use, and the braid showed signs of having recently supported weight. A tiny droplet of orc blood had soaked into the fibers. He could only hope that meant the owner had met a terrible end on the icy cliffs surrounding the valley. But hope would not bring him the answers he needed.

Takarii stood slowly, pushing himself up with the shaft of his spear. He turned and raised his hand to his mouth, calling out with a haunting trumpeting sound. Moments later Endue came from behind a gnarled evergreen, stepping easily through the deep snow. Plumes of white steam shot from the caribou's nostrils as Takarii swung himself onto the back of his faithful companion. Endue turned with no further prompting and began to travel rapidly through the woods, heading deeper into the valley.

It was nearly two hours before they stopped again. Takarii dismounted, patting Endue's flank to send him off into the brush to rest and find what little sustenance remained in the valley. Even through his gloves and Endue's thick hide, Takarii could feel the powerful muscles just under the surface, as well as the edge of one of his many scars. They had earned many scars together in their years together.

Takarii crouched low and crept on his stomach onto a promontory of cold granite that overlooked much of the entrance to the valley. From here he could remain unseen, but would be able to see any who came through the valley. From one of his many pouches he pulled an old, battered spyglass, a relic from his former life. He placed the lens to his eye and began to scan the main trails.

He spotted the site of the ambush easily, not far from where he'd discovered the scrap of rope. It had been a short but bloody battle. It was clear that at least some had escaped the orcs, but of those foul creatures there was no sign. Takarii gritted his teeth. Either the orcs had sent only a small scouting party that had been exterminated in the failed ambush, or those that remained had gone into hiding awaiting another opportunity to strike. Takarii suspected the latter.

His spyglass swept down the trail, looking for the survivors. He found them only moments later. It was a small group, though heavily armed, and obviously some bore terrible wounds. One among them did not walk with the surety of a seasoned traveler; she was draped in heavy furs, clutching a wrapped bundle. Takarii's breath caught in his throat as he realized what she carried. Only two kind of people would dare attempt to cross the pass in the middle of winter with a child; the foolish, or the desperate. As he watched the group struggle along the narrow, icy trail, Takarii became conscious of the tiny weight around his neck, of the small golden pendant he wore that encased a few strands of fine black hair. As his thoughts were pulled to that pendant and what it meant to him, he once again felt the sting of old wounds - the kind that would not heal.

As Takarii made to secure his spyglass, he hesitated for a moment, the insistent tickle of intuition entering his mind. He had long ago learned to trust such feelings, and raised the glass again, moving his view back up the trail toward the valley's entrance. He scanned the rocks and trees for several minutes before his patience was rewarded with a flicker of movement. A few more minutes of careful watching, and he knew all he needed. Others were entering his lands, on the trail of this woman, her child, and her guardians. They moved with all the skill and training of Imperial scouts, which meant that they were as easy for Takarii to spot as a full company of armored knights.

Sliding down the smooth stone surface, Takarii stood once he was certain he could not be seen. He found Endue standing only a few yards away, gnawing on a tiny shrub he had uncovered with his hooves. Takarii swung up into his saddle, glancing up at the sky. The calm weather would last no more than an hour at best, and then the snow would come again. He unhooked a bone-white snow mask from his belt and placed it over his face, then guided Endue down the steep slope toward the main trail. He did not know what had brought these strangers to his valley, but he knew that they stood little chance battling against the orcs, the Empire, and Nature herself.

But Takarii knew where help could be found.

Edit: I was in the midst of writing this when Buttercup posted her reply about what she'd decided to do with Mr. Caribou. But what the hey, I had the urge to present my own take in a slightly different way.
 
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Thanks Buttecup, sounds like a fun campaign.

Looks like the PC's are going to have a heck of a time even just meeting Mr. Elrandir since they running like rabbits. At least your PC's will run though. Mine never seem to and always seem to end up dead because of it. You'd think they'd learn. (sigh) :rolleyes:
 


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