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Who Killed the Megaverse?
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<blockquote data-quote="Kobold Avenger" data-source="post: 7776544" data-attributes="member: 779"><p>I think one of the things with some of the firearm stats such as the Modern Firearms in the DMG is that they took those values right from D20 Modern, where all firearms had to do 2 die of damage because of feats and abilities such as Double Tap, Burst Fire and so on that added damage die, also in d20 Modern you did not add stat bonuses to ranged attacks. Of course D20 Modern used other rules such as changing how damage worked, and getting AC bonuses by class level. In the context of D20 Modern itself it was certainly balanced, and much like many video games, you don't encounter elite military soldiers as enemies at the beginning of a campaign.</p><p></p><p>In many cases I don't think all guns are more powerful than melee weapons, one swing of a Greatsword is probably going to out damage one .22 caliber round.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 7776544, member: 779"] I think one of the things with some of the firearm stats such as the Modern Firearms in the DMG is that they took those values right from D20 Modern, where all firearms had to do 2 die of damage because of feats and abilities such as Double Tap, Burst Fire and so on that added damage die, also in d20 Modern you did not add stat bonuses to ranged attacks. Of course D20 Modern used other rules such as changing how damage worked, and getting AC bonuses by class level. In the context of D20 Modern itself it was certainly balanced, and much like many video games, you don't encounter elite military soldiers as enemies at the beginning of a campaign. In many cases I don't think all guns are more powerful than melee weapons, one swing of a Greatsword is probably going to out damage one .22 caliber round. [/QUOTE]
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