Who Needs The New Dragon Format

Actually, I like the comics, especially when the issues come with unimpressive articles. The comics are sure to entertain me, always make me laugh.
 

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I've only seen one issue in the new format so far, and I loved it. Not sure what the next one will be like, and whether that quality will be consistent.

Banshee
 

I like the new format about as much as the old format. Useable content hasn't gone up or down for me. In general I'm satisfied with the magazine.
 

Banshee16 said:
I've only seen one issue in the new format so far, and I loved it. Not sure what the next one will be like, and whether that quality will be consistent.

Well, we're not batting for consistent quality--we're batting for improved quality. We're striving to make each issue better than the one before, both in regard to content and appearance. So please let us know how we're doing.

Thanks everyone for your feedback. :)
 
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I like the new direction for each one!

DRAGON: I need to pass this more to my players. While still containing useful info to incorporate into a campaign, it really shoots for encouraging players to contribute more to a DM's campaign - what could be wrong with that! For instance,

I was talking with BelenUmeria at NC Gameday about this very thing, and I gave him my take: For those of us who have been reading ENWorld for the past two to 5 years, sharing ideas, taking tips from one another, discussing things - the stuff in Dragon is REALLY nothing new. The Player's Option articles in the back? Not so much for us. However, for the casual player, the weekend warrior who doesn't think about D&D until the day of game these articles should be godsends! It's like a capsule-version of the discussions that go on in the General and Rules Forums of ENWorld every day! For instance, in the most recent issue I got:

-backgrounds for fighters to give the DMs plot hooks to hang on to
-discussions on which Metamagics should sorcerers pick
-What are the best undead for a necromancer to animate

I may know these, but my CASUAL players don't - they don't visit here!

DUNGEON: Similar in my sentiments. However, in Dungeon I get the adventures that I don't get elsewhere, and the talks about window dressing, eye-catching plot developments, etc. really mean that I get something useful.
 

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