Hi Guys, I am new to the forums and wanted to start a little discussion regarding dice rolling in RPG's and who should do it.
Some have said that the players should roll all their own dice with the GM directing them what to roll for while others have said when they GM they prefer to roll all the dice based on what the players want to do and make them all in secret.
I know players tend to like to roll their own dice, but if you are asking them to make a roll out of the blue they tend to be aware out of character that something is up and it changes the way they react.
The method that most appealed to me was a bit of a compromise with any active actions being rolled for by the players as directed by the GM (ie: hacking a terminal, busting door down etc) while any passive things (is: spotting a hidden enemy) being rolled for by the GM who then informs the player of the result if required.
I was wondering what method people felt worked best for them and why?
Some have said that the players should roll all their own dice with the GM directing them what to roll for while others have said when they GM they prefer to roll all the dice based on what the players want to do and make them all in secret.
I know players tend to like to roll their own dice, but if you are asking them to make a roll out of the blue they tend to be aware out of character that something is up and it changes the way they react.
The method that most appealed to me was a bit of a compromise with any active actions being rolled for by the players as directed by the GM (ie: hacking a terminal, busting door down etc) while any passive things (is: spotting a hidden enemy) being rolled for by the GM who then informs the player of the result if required.
I was wondering what method people felt worked best for them and why?