ledded
Herder of monkies
I agree with Henry whole-heartedly.Henry said:Chalk another one up to miniatures use, no matter the system - except for Feng Shui. Feng Shui is so fluid and placement has so little to do with the action that I don't bother.
However, with D&D, Modern, or even games like GURPS, placement can be important to understanding how someone does something, what order something occurs, etc. For us it HELPS the descriptions rather than impedes them, because we can understand who is hit with what area effect, etc. Usually too many disruptions emerge when someone disputes where their character would have been.
The miniatures (and scenery/terrain/vehicles) are a big part of the hobby for me though, I really enjoy getting some paint on them and building things for our table.
As far as the many comments I've heard from people who disparage the use of miniatures as purely 'wargaming' I have really only this to say: that is a problem with your players, not minis. Our group is actually *more* likely to describe some very nice move or roleplay some exciting action sequence with the miniatures on the table, and the GM is more likely to rule quickly and effectively, because both can visualize it rather nicely. Sometimes someone might get bogged down with indecision on their turn, trying to figure out the perfect move, but usually the GM will give them a quick '6 seconds, player' if it gets to that, and they act quickly and move on.
I played without them mostly when I was younger, and it is far more easily visualized now with the rich variety of miniatures and terrain we have. Not all games benefit, but many do.
IMO, if your game turns into a dry dice-fest wargame when you break out miniatures, that's a problem with the GM or the players, or both. Most people I game with don't play or never have played wargames and love to roleplay rich and varied characters, and really enjoy the added aspect of having visual aids. Sure, we can and often do play sequences without hitting the minis, because a lot of game is solved through roleplaying and not rollplaying, but if it's a situation where position or surroundings are important, we break out the minis.