• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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I'm slacking too, I haven't checked the ooc thread in a while. I'll have to turn the notification system on again.

I was never sure if Ferrix would ever come back so I kinda left it open to see if he would, but it is obvious now he won't be. That's alright though, I think we're doing good with 5.

The Lhazaar Principalities portion will definately feature a lot more action and combat. I've never done a sneaky / mystery type adventure so this is kinda new ground for me. I think you're very close to figuring it all out. =)
 

Yay! We kinda messed around for awhile...but it's good to know we're drawing near a close. Fun while it lasted, but time waits for no adventurer. :)
 



As a point of interest, there is discussion going on right now about creating a Living Eberron setting similiar to the Living ENWorld section. For those interested in weighing in or voting, here is the link.
 


I don't have the link to the rogue's gallery handy, but I did keep a copy of everyone's level 2 stats. This is what I have for Whisper


Whisper
[SBLOCK]
Name: Whisper
Strength (STR) 9 -1 1
Dexterity (DEX) 14 +2 6
Constitution (CON) 14 +2 6
Intelligence (INT) 14 +2 6
Wisdom (WIS) 12 +1 4
Charisma (CHA) 17 +3 13

Alignment: Neutral AC: 12
Hit Points: 11/11 Movement: 30'

Base Attack Bonus: +1 Init: +2
Melee Attack: +0 Ranged Attack: +3
Fort: +2 Reflex: +2 Will: +4

Race Abilities
Shapechanger subtype
+2 to save vs sleep and charm effects
+2 to Bluff, Diplomacy, Sense Motive
Natural Linguist - All language skills class skills
Minor Shapechange (Su) - Change appearance as per Disguise Self, only
changes are real, and do not affect clothing.

Class Abilities:
Summon Familiar

Skills: Ranks Bonus Total Extra
Bluff 5 3 8
Concentration 2 2 4
Knowledge: Arcana 5 2 7
Knowledge: Local 1 2 3 +1
Knowledge: Nobility 2 2 4 +1
Spellcraft 5 2 7

Feats
1 Education

Languages - Common, Draconic, Goblin

Spell Slots:
0 - 5/5 1 - 4/4
Known:
Cantrip
Acid Splash
Mage Hand
Prestidigitation
Message
Detect Magic
1st Level
Shield
Magic Missile

Money - 2

Weapons - Total Bonus Damage Wgt Cost Special
Dagger +0 1d4-1 1 1
Light Crossbow +2 1d8 4 35
Bolts (10) 1 1
Armour -
None

Gear -
Backpack 2 2
Bedroll 5sp 5
Ink (1 oz. vial) 8 -
Inkpen 1sp -
Waterskin 1 4
Spell Component pouch 5 2
Small steel mirror 10 .5
1 belt pouch 1 .5
scroll case 1 .5
6 sheets of paper 2.4 -
potion of CLW 50 1

21.5 total

Description: In her natural form, Whisper is a tall, slim, statuesque female humanoid who keeps her true face hidden behind a full mask, with only slits for her eyes. She tends to favor clothing that clings to her body without revealing skin, and is fond of grandiose, sweeping capes and cloaks that she can swirl for dramatic effect. She removes the mask only when assuming shapes that are not her natural form.

Personality: True to her chosen name, Whisper is quiet even when she speaks. Though good-natured and friendly, overall, her trust is hard won. She often prefers listening to talking, and loathes being forced to act before having gathered sufficient information. Whisper rarely displays strong emotions unless it is part of a ruse.
[/SBLOCK]
 


Into the Woods

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