Tonguez
A suffusion of yellow
1. The Zealots of Orometua
Not a single villain but a bloodthristy expansionist cult of cannibal savages serving the War god Orometua. They are led by Clerics are comprised of Barbarians and use terror and fear to dominant the surrounding Islands.
2. Nifoafi
A half-paraelemental (magma) Ogre Scorcerer currently imprisoned inside a volcano but who is trying to get out via his followers - a group of goblin cultists (okay I like Cults)
3. Lord Vulgus
A Fiendish Liche Pirate (based on Bloth from Pirates of DarkWater) with a crew of Shadows who's ship is a dimensional gate to the 'Realm of Shadow'. He is the last of the Dark Circle - the Agents of the Dark Goddess - and is trying to revive his 'brothers' so that they can plunge the world into enternal Night. (PCs encounters another member of the Dark Circle - Lord Roth, BlackKnight but with the help of the reincarnated First Paladin Micha were able to defeat him (he currently resides inside Micha)
4. Maikitupua
Maikinui and Maikiroa are twin half-fiend Troll scorcerers. They also have the ability to combine into a single being - Maikitupua who is considered the god of Disease and Insanity
5. Lord Autumn
An Erl-King (human raised in the realm of faery and able to change its form) was the big bad in my 17th Century , fairytale inspired setting. He was attempting to take over the Dreams of Children in order to control both the realm of Fae (which is built of Dreams) and the Mortal World. He was stopped by the Half-mortal son of the Greenman, the Toothfairy, A beggar name Old Whistling Tom, a Fairy Godmother, Peter Pumpkineater and a Ghoul named Rotten Eddy.
Also various other bad guys and background powers that the PCs may never meet. The ultimate bad guy (in all but the Lord Autumn campaign) is Firotupua the God of Evil who is locked in the Underworld. Unless something changes - ie the PCs will hopefully one day blunder into something and change the course of the world (but not yet and then again it might never happen)
Not a single villain but a bloodthristy expansionist cult of cannibal savages serving the War god Orometua. They are led by Clerics are comprised of Barbarians and use terror and fear to dominant the surrounding Islands.
2. Nifoafi
A half-paraelemental (magma) Ogre Scorcerer currently imprisoned inside a volcano but who is trying to get out via his followers - a group of goblin cultists (okay I like Cults)
3. Lord Vulgus
A Fiendish Liche Pirate (based on Bloth from Pirates of DarkWater) with a crew of Shadows who's ship is a dimensional gate to the 'Realm of Shadow'. He is the last of the Dark Circle - the Agents of the Dark Goddess - and is trying to revive his 'brothers' so that they can plunge the world into enternal Night. (PCs encounters another member of the Dark Circle - Lord Roth, BlackKnight but with the help of the reincarnated First Paladin Micha were able to defeat him (he currently resides inside Micha)
4. Maikitupua
Maikinui and Maikiroa are twin half-fiend Troll scorcerers. They also have the ability to combine into a single being - Maikitupua who is considered the god of Disease and Insanity
5. Lord Autumn
An Erl-King (human raised in the realm of faery and able to change its form) was the big bad in my 17th Century , fairytale inspired setting. He was attempting to take over the Dreams of Children in order to control both the realm of Fae (which is built of Dreams) and the Mortal World. He was stopped by the Half-mortal son of the Greenman, the Toothfairy, A beggar name Old Whistling Tom, a Fairy Godmother, Peter Pumpkineater and a Ghoul named Rotten Eddy.
Also various other bad guys and background powers that the PCs may never meet. The ultimate bad guy (in all but the Lord Autumn campaign) is Firotupua the God of Evil who is locked in the Underworld. Unless something changes - ie the PCs will hopefully one day blunder into something and change the course of the world (but not yet and then again it might never happen)
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