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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why all the brouhaha about the Essentials?
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<blockquote data-quote="Phat Lute" data-source="post: 5332957" data-attributes="member: 84524"><p>I was just saying in another thread here that I think we've got people looking at Essentials from two different directions.</p><p></p><p>Group A thinks of "the rules" as the core combat and encounter resolution mechanics, and sees very little change taking place.</p><p></p><p>Group B thinks of "the rules" as the system for creating a character (one for which the combat and encounter systems are built, as it is the character interacting with the monster or encounter) and sees massive change.</p><p></p><p>They're both right to a point. The core combat and resolution systems aren't really changing much. The character building aspect of the game is going from about as toolkit-like as you can get with a class and level system to something linear and narrowly defined. Characters from both systems can interact with the game systems successfully, so they are compatible. Characters built in one set, in many cases, can't use the other set's stuff, so it's not compatible.</p><p></p><p>Group A thinks that Group B must be crazy and unreasonable, the rules aren't changing.</p><p></p><p>Group B thinks that Group A are downplaying their concerns and then running them over with a bulldozer, whether through spite, willful ignorance or blind loyalty.</p><p></p><p>You did a decent job of making that distinction.</p><p></p><p>On top of that dichotomy, you've also got the "wait and see" crowd, which usually aligns with Group A above, who say that we don't know what will happen after the ten Essentials products, coming up against the people who take Wizards at their word that this is the approach going forward, meaning it's unlikely we'll see a complete new PHB-style class again, who tend to fall into Group B.</p><p></p><p>I think there are actual issues here, it's not just because we like to rage. Where it turns to rage is where we fail to define what exactly it is we're talking about. Each group might as well turn around and talk to a different brick wall.</p></blockquote><p></p>
[QUOTE="Phat Lute, post: 5332957, member: 84524"] I was just saying in another thread here that I think we've got people looking at Essentials from two different directions. Group A thinks of "the rules" as the core combat and encounter resolution mechanics, and sees very little change taking place. Group B thinks of "the rules" as the system for creating a character (one for which the combat and encounter systems are built, as it is the character interacting with the monster or encounter) and sees massive change. They're both right to a point. The core combat and resolution systems aren't really changing much. The character building aspect of the game is going from about as toolkit-like as you can get with a class and level system to something linear and narrowly defined. Characters from both systems can interact with the game systems successfully, so they are compatible. Characters built in one set, in many cases, can't use the other set's stuff, so it's not compatible. Group A thinks that Group B must be crazy and unreasonable, the rules aren't changing. Group B thinks that Group A are downplaying their concerns and then running them over with a bulldozer, whether through spite, willful ignorance or blind loyalty. You did a decent job of making that distinction. On top of that dichotomy, you've also got the "wait and see" crowd, which usually aligns with Group A above, who say that we don't know what will happen after the ten Essentials products, coming up against the people who take Wizards at their word that this is the approach going forward, meaning it's unlikely we'll see a complete new PHB-style class again, who tend to fall into Group B. I think there are actual issues here, it's not just because we like to rage. Where it turns to rage is where we fail to define what exactly it is we're talking about. Each group might as well turn around and talk to a different brick wall. [/QUOTE]
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Why all the brouhaha about the Essentials?
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