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Why all the ritual hate?
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<blockquote data-quote="Negflar2099" data-source="post: 5089457" data-attributes="member: 65944"><p>I'm pretty sure an axe can't unlock a portal which the Knock ritual can do. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>My point is that knock (like several other rituals) is not meant to replace a character with thievery or a big axe. Instead it's meant, I think, to supplement those characters when axes and thievery skill fails. It allows a wizard to essentially substitute Arcana for Thievery all without using a feat. </p><p></p><p>I agree that the rituals lack flavor and that some of the rituals are less than useful in most situations, but while those are valid criticisms for some rituals I don't think you can dismiss the entire idea of rituals because a few aren't up to snuff. That's like saying man weapons are useless in this game because the dagger only does 1d4 damage. You have to look at rituals as a whole and I think in general the idea is sound. A few rituals just need a little tweaking is all.</p></blockquote><p></p>
[QUOTE="Negflar2099, post: 5089457, member: 65944"] I'm pretty sure an axe can't unlock a portal which the Knock ritual can do. :D My point is that knock (like several other rituals) is not meant to replace a character with thievery or a big axe. Instead it's meant, I think, to supplement those characters when axes and thievery skill fails. It allows a wizard to essentially substitute Arcana for Thievery all without using a feat. I agree that the rituals lack flavor and that some of the rituals are less than useful in most situations, but while those are valid criticisms for some rituals I don't think you can dismiss the entire idea of rituals because a few aren't up to snuff. That's like saying man weapons are useless in this game because the dagger only does 1d4 damage. You have to look at rituals as a whole and I think in general the idea is sound. A few rituals just need a little tweaking is all. [/QUOTE]
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Why all the ritual hate?
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