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Why all the ritual hate?
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<blockquote data-quote="AllisterH" data-source="post: 5090735" data-attributes="member: 51325"><p>DRAGON #380.</p><p></p><p>It's an interesting ritual in that, you actually want someone specialized in Thievery doing the ritual since you make a Thievery check (you don't replace it with arcana...). It's BETTER than the 4th level Knock ritual but at the same time, it doesn't totally invalidate having it.</p><p></p><p>I like this ritual....It allows for magic to be "better" but it does so by working IN CONJUNCTION with the skill.</p><p></p><p>A hybrid or multiclassed thief/wizard is the type I see picking up this ritual while a single classed wizard would use Knock.</p><p></p><p></p><p><u>Level 8 rituals I think are fine</u></p><p>Anthem of Unity</p><p>Aura Mask</p><p>Gravesight</p><p>Inquisitive's Eyes</p><p>Linked Portal</p><p>Raise Dead </p><p>Seal Portal</p><p>Share Husk</p><p>Signal of Pursuit - CT of 1 minute...scroll form means 30s.</p><p>Status</p><p>Tenser's Lift </p><p>Water Breathing - yes the 10/5 minute casting time is appropriate. If you didn't cast this beforehand, then you don't deserve the benefit. None of this.."oh wait...I made a scroll of this last year just in case".</p><p></p><p><u>Level 8 rituals I think need work</u>.</p><p><strong>Analyze Portal</strong> - I actually have no problem with the cost as like ost rituals, it scales up so that by mid paragon, the money isn't an issue but the time of 1 hour....seems overly long IMO.</p><p></p><p><strong>Remove Affliction</strong> (I really like the cost and danger aspect of the ritual)- I actually have no inherent problem with this ritual other than I think it's too low a level. I've always disliked the fact that mundane diseases in all editions of D&D were non issues even by level 9. Rather see this as a mid paragon ritual.</p><p></p><p><strong>Shadow Bridge</strong> - CT is 5 minutes so in scroll form, it's only 2.5 minutes. Two problems with this ritual is that I think the length of the bridge is way too short...At BEST you're looking at 200 feet and that it only last 10 minutes. Way too short a time given the the other options at around this level. Indeed, I'm trying to think of situations where Tenser's Lift is not outright better.</p><p></p><p><strong>Song of Sustenance</strong> - See my problem with Remove Affliction. The ritual itself is fine but think it's just a tad too low.</p><p></p><p><strong>Wizard Sight</strong> - Now the divination set of rituals I think have a problem. They don't last long enough. In this case, in my home rules, I changed rounds to minutes (and minutes to hours for higher level scrying)</p><p></p><p></p><p></p><p>For me, most rituals have an appropriate casting time as I believe rituals should be PREPARATION tools. In pre 3e, that's what spells like Water Breathing and Knock were. Rewards for basically determining what the upcoming adventure would be.</p></blockquote><p></p>
[QUOTE="AllisterH, post: 5090735, member: 51325"] DRAGON #380. It's an interesting ritual in that, you actually want someone specialized in Thievery doing the ritual since you make a Thievery check (you don't replace it with arcana...). It's BETTER than the 4th level Knock ritual but at the same time, it doesn't totally invalidate having it. I like this ritual....It allows for magic to be "better" but it does so by working IN CONJUNCTION with the skill. A hybrid or multiclassed thief/wizard is the type I see picking up this ritual while a single classed wizard would use Knock. [U]Level 8 rituals I think are fine[/U] Anthem of Unity Aura Mask Gravesight Inquisitive's Eyes Linked Portal Raise Dead Seal Portal Share Husk Signal of Pursuit - CT of 1 minute...scroll form means 30s. Status Tenser's Lift Water Breathing - yes the 10/5 minute casting time is appropriate. If you didn't cast this beforehand, then you don't deserve the benefit. None of this.."oh wait...I made a scroll of this last year just in case". [U]Level 8 rituals I think need work[/U]. [B]Analyze Portal[/B] - I actually have no problem with the cost as like ost rituals, it scales up so that by mid paragon, the money isn't an issue but the time of 1 hour....seems overly long IMO. [B]Remove Affliction[/B] (I really like the cost and danger aspect of the ritual)- I actually have no inherent problem with this ritual other than I think it's too low a level. I've always disliked the fact that mundane diseases in all editions of D&D were non issues even by level 9. Rather see this as a mid paragon ritual. [B]Shadow Bridge[/B] - CT is 5 minutes so in scroll form, it's only 2.5 minutes. Two problems with this ritual is that I think the length of the bridge is way too short...At BEST you're looking at 200 feet and that it only last 10 minutes. Way too short a time given the the other options at around this level. Indeed, I'm trying to think of situations where Tenser's Lift is not outright better. [B]Song of Sustenance[/B] - See my problem with Remove Affliction. The ritual itself is fine but think it's just a tad too low. [B]Wizard Sight[/B] - Now the divination set of rituals I think have a problem. They don't last long enough. In this case, in my home rules, I changed rounds to minutes (and minutes to hours for higher level scrying) For me, most rituals have an appropriate casting time as I believe rituals should be PREPARATION tools. In pre 3e, that's what spells like Water Breathing and Knock were. Rewards for basically determining what the upcoming adventure would be. [/QUOTE]
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