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Why all the ritual hate?
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<blockquote data-quote="awesomeocalypse" data-source="post: 5094618" data-attributes="member: 85641"><p>every time I've played with rituals in a game that dealtn with their cost RAW, they've seen little to no use.</p><p> </p><p>every time I've played in a game in which some mechanic has been houseruled to allow for limited, but free, use of rituals (ritual or action points, sacrificing dailies or surges, whatever), they've been used a TON.</p><p> </p><p>based on this, my gut instinct is that the primary reason Rituals don't get used is that they cost money, and players are greedy bastards who are loathe to spend money ever if they can finagle a way to solve the problem for free (which, using skills, they usually can), and would much rather hoard their resources to buy magic items.</p><p> </p><p>I think it really is that simple. Rituals are never essential, and they cost money, and players generally don't spend money on non-essential things because they want to buy cool stuff that will make them more powerful.</p><p> </p><p>If you want Rituals to be used more, just houserule a ritual point system, and I guarantee they'll be used. Players like using powers. If they have the option to use a ritual once a day for free or something, they'll take it.</p></blockquote><p></p>
[QUOTE="awesomeocalypse, post: 5094618, member: 85641"] every time I've played with rituals in a game that dealtn with their cost RAW, they've seen little to no use. every time I've played in a game in which some mechanic has been houseruled to allow for limited, but free, use of rituals (ritual or action points, sacrificing dailies or surges, whatever), they've been used a TON. based on this, my gut instinct is that the primary reason Rituals don't get used is that they cost money, and players are greedy bastards who are loathe to spend money ever if they can finagle a way to solve the problem for free (which, using skills, they usually can), and would much rather hoard their resources to buy magic items. I think it really is that simple. Rituals are never essential, and they cost money, and players generally don't spend money on non-essential things because they want to buy cool stuff that will make them more powerful. If you want Rituals to be used more, just houserule a ritual point system, and I guarantee they'll be used. Players like using powers. If they have the option to use a ritual once a day for free or something, they'll take it. [/QUOTE]
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Why all the ritual hate?
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