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Why (and how) 5E can succeed
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<blockquote data-quote="Sage Genesis" data-source="post: 6239573" data-attributes="member: 6706099"><p>It should be noted that others, such as myself, dislike hit dice based healing because it <em>isn't</em> like 4e. I don't mean the randomness aspect of a die, I mean first that all healing in 4e is built with the healing surge framework in mind. Healing scales primarily as a percentage of the recipient, whereas hit dice don't. You do get more hit dice, but that's not the same thing because a Cure Light Wounds doesn't scale up based on who you cast it on. Which takes me to my second objection, namely that 4e healing surges are a limit on how much you can be healed per day. In contrast, a Next character could (in theory) drink healing potions all day long and keep recovering health every time. But a 4e character could simply not do that because most magical healing is just an advance on your natural recovery, with "true" and surge-less healing being relatively uncommon. At some point he'd catch an arrow, reach for a potion, drink it... and find nothing happens. Even magic has its limits.</p></blockquote><p></p>
[QUOTE="Sage Genesis, post: 6239573, member: 6706099"] It should be noted that others, such as myself, dislike hit dice based healing because it [I]isn't[/I] like 4e. I don't mean the randomness aspect of a die, I mean first that all healing in 4e is built with the healing surge framework in mind. Healing scales primarily as a percentage of the recipient, whereas hit dice don't. You do get more hit dice, but that's not the same thing because a Cure Light Wounds doesn't scale up based on who you cast it on. Which takes me to my second objection, namely that 4e healing surges are a limit on how much you can be healed per day. In contrast, a Next character could (in theory) drink healing potions all day long and keep recovering health every time. But a 4e character could simply not do that because most magical healing is just an advance on your natural recovery, with "true" and surge-less healing being relatively uncommon. At some point he'd catch an arrow, reach for a potion, drink it... and find nothing happens. Even magic has its limits. [/QUOTE]
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