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General Tabletop Discussion
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Why (and how) 5E can succeed
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<blockquote data-quote="Sage Genesis" data-source="post: 6239786" data-attributes="member: 6706099"><p>Funny, I remember back in the day grognards complaining on mailing lists that TSR had ruined the planes with this Planescape setting and their silly new politically correct names for daemons and devils and the like. I vividly remember one snarky email asking "if T$R is going to rename cows to Bovi'ine in the future".</p><p></p><p>Yora, it helps to know that much of the extraplanar stuff was around in D&D long before Planescape was published. It is true that 4e (mostly) did away with the Planescape setting, but that doesn't mean all those extraplanar things ever belonged to Planescape to begin with. If anything, it was Planescape that twisted the original extraplanar stuff in the first place!</p><p></p><p>(Mind you, I quite like the Planescape setting. I'm just aware of its place in D&D history.)</p></blockquote><p></p>
[QUOTE="Sage Genesis, post: 6239786, member: 6706099"] Funny, I remember back in the day grognards complaining on mailing lists that TSR had ruined the planes with this Planescape setting and their silly new politically correct names for daemons and devils and the like. I vividly remember one snarky email asking "if T$R is going to rename cows to Bovi'ine in the future". Yora, it helps to know that much of the extraplanar stuff was around in D&D long before Planescape was published. It is true that 4e (mostly) did away with the Planescape setting, but that doesn't mean all those extraplanar things ever belonged to Planescape to begin with. If anything, it was Planescape that twisted the original extraplanar stuff in the first place! (Mind you, I quite like the Planescape setting. I'm just aware of its place in D&D history.) [/QUOTE]
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