Flyspeck23
First Post
Felon said:Well, you just hit upon my main dislike of warforged. I don't object to a player wanting to try his hand at playing a construct. After all, I've allowed a trumpet archon, a rakshasa, an ogre mage, and some other weirdos into the party. What I dislike is the idea of them as being so common that they're just another race. A town guard doesn't see a warforged and think "good lord, what's that thing walking towards me?", instead they just shout mean names at it and tell it not to use the front entrance 'cause that's for decent flesh and blood folks.
So you don't like elves either, because the town guard wouldn't think "Whoa, an elf! I've never ever seen an elf before. Marvellous!", or no peasant would say: "I want to see elves, Frodo."

Looks to me like you're pretty good at splitting hairs yourself

In Eberron, warforged are common - but not as common as the core player races, mind you. So there might well be folks who've never seen a warforged before (although they'll have heard of them, sure).
If you're including warforged in your homebrew, nothing would stop you to make them as uncommon as you like - heck, you could even declare the single warforged PC to be unique.
Isn't that what Glyfair said?Psst: The stats are balanced (take a look at creating races chapter in the DMG)