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General Tabletop Discussion
*Dungeons & Dragons
Why are weapon masteries limited?
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<blockquote data-quote="Bacon Bits" data-source="post: 9472222" data-attributes="member: 6777737"><p>I should have been more clear. I don't think it's a power level problem to have access to all masteries. I think it's narratively much, much worse. It's called golf bagging and juggling because it's even more unrealistic than switching masteries overnight. I think the limit exists because the alternative prompts a play pattern that drives a truck through verisimilitude. And, yes, you could make a character that specifically has a narrative justification. But if masteries are good, then now you need to do that with every character.</p><p></p><p>Meanwhile, the ability to switch... I just don't think it's going to come up in practice. In most games, you'll pick your kit at level 1 and stick to it. Your DM will dispense items that fit what fighting style, mastery, and feats you picked because they're not a jerk and they're not oblivious. So to me the swap rule is entirely there just because bad DMs exist and the rules need to account for that.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 9472222, member: 6777737"] I should have been more clear. I don't think it's a power level problem to have access to all masteries. I think it's narratively much, much worse. It's called golf bagging and juggling because it's even more unrealistic than switching masteries overnight. I think the limit exists because the alternative prompts a play pattern that drives a truck through verisimilitude. And, yes, you could make a character that specifically has a narrative justification. But if masteries are good, then now you need to do that with every character. Meanwhile, the ability to switch... I just don't think it's going to come up in practice. In most games, you'll pick your kit at level 1 and stick to it. Your DM will dispense items that fit what fighting style, mastery, and feats you picked because they're not a jerk and they're not oblivious. So to me the swap rule is entirely there just because bad DMs exist and the rules need to account for that. [/QUOTE]
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Why are weapon masteries limited?
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