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General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
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<blockquote data-quote="Ahnehnois" data-source="post: 6238987" data-attributes="member: 17106"><p>Sure you can. It's possible (not the norm, but possible) to only have one PC. But regardless of the number of PCs, one certainly consider the balance of one PC against other things than his compatriots.</p><p></p><p>For example, a character that could cast Cure Light Wounds at will probably wouldn't change the dynamics of one party much; CLW availability is not usually an important limit. However, the world-breaking implications of a character wandering through the streets healing everyone's wounds or crossing back and forth on a battlefield regenerating an army are quite significant.</p><p></p><p>Another example, if you have a party of PCs that the DM decides are god-blooded and gives some huge benefit like +10 to all ability scores, they're not all balanced, they're all equally unbalanced.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6238987, member: 17106"] Sure you can. It's possible (not the norm, but possible) to only have one PC. But regardless of the number of PCs, one certainly consider the balance of one PC against other things than his compatriots. For example, a character that could cast Cure Light Wounds at will probably wouldn't change the dynamics of one party much; CLW availability is not usually an important limit. However, the world-breaking implications of a character wandering through the streets healing everyone's wounds or crossing back and forth on a battlefield regenerating an army are quite significant. Another example, if you have a party of PCs that the DM decides are god-blooded and gives some huge benefit like +10 to all ability scores, they're not all balanced, they're all equally unbalanced. [/QUOTE]
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