Zardnaar
Legend
First things first 3rd edition was a bit to far in its balance problems than I like. However I am a perma DM so I do not really care about any class being better than another, DPM or any other thing the charge of the brigades of balance seem to trumpet.
Balance is also not required to actually sell D&D. 1st ed and 3rd ed have been the best selling versions of D&D ever while Pathfinder is not really balanced at all. Complexity and not balance is actually a bigger issue for me. My players prefer 3.x derived games I prefer OSR games myself as I am the DM and they are easier to run. D20 based clones of AD&D/BECMI are the easiest D&D I have had the pleasure of running.
Being a D&D newb with only 20 years of D&D under my belt, (19 of them DMing) I have become used to D&Ds erm D&Dism's and it is what I expect from the game. Apparently scaling vancian spells are broken so I can no longer have ye olde traditional fireball. Unless I buy a version of D&D not made by WoTC.
This 20 years of experience with ye olde traditional fireball makes it very easy to switch from BECMI through to 3.5. Since late 2012 we have been playing 2nd ed, Myth and Magic, Adventurer Conqueror King, and my home brew D&D. I have not played 3.5 since 2010, 4E since 2010, or Pathfinder since 2012. Having mostly the same spells makes it very easy to do this and converting from one OSR game to another is very easy as a general rule. Its not hard to run a Castle and Crusades adventure in homebrew, AD&D or even 3rd ed.
If balance was the number one objective for the D&D player base the OSR revival and the mass defection to Pathfinder would not be happening. The obsession with balance is going to hurt D&DN more than help it IMHO as a fireball is 1d6/level not 3d6+int bonus or 6d6 or whatever they have made it in D&DN. I'm not sure who the largest % of players for D&D are but I suspect it is Pathfinder followed by 3rd ed and OSR+3.x would be the largest % of D&D players. New players will not really care about balance, complexity I imagine will be a bigger issue for them. They may not be the largest % responding to D&DN surveys as they have other games and options but even New Coke had good results in testing
Balance in the modern sense is not required or even desirable it seems from the largest numbers of the D&D player base. Just saying.
Balance is also not required to actually sell D&D. 1st ed and 3rd ed have been the best selling versions of D&D ever while Pathfinder is not really balanced at all. Complexity and not balance is actually a bigger issue for me. My players prefer 3.x derived games I prefer OSR games myself as I am the DM and they are easier to run. D20 based clones of AD&D/BECMI are the easiest D&D I have had the pleasure of running.
Being a D&D newb with only 20 years of D&D under my belt, (19 of them DMing) I have become used to D&Ds erm D&Dism's and it is what I expect from the game. Apparently scaling vancian spells are broken so I can no longer have ye olde traditional fireball. Unless I buy a version of D&D not made by WoTC.
This 20 years of experience with ye olde traditional fireball makes it very easy to switch from BECMI through to 3.5. Since late 2012 we have been playing 2nd ed, Myth and Magic, Adventurer Conqueror King, and my home brew D&D. I have not played 3.5 since 2010, 4E since 2010, or Pathfinder since 2012. Having mostly the same spells makes it very easy to do this and converting from one OSR game to another is very easy as a general rule. Its not hard to run a Castle and Crusades adventure in homebrew, AD&D or even 3rd ed.
If balance was the number one objective for the D&D player base the OSR revival and the mass defection to Pathfinder would not be happening. The obsession with balance is going to hurt D&DN more than help it IMHO as a fireball is 1d6/level not 3d6+int bonus or 6d6 or whatever they have made it in D&DN. I'm not sure who the largest % of players for D&D are but I suspect it is Pathfinder followed by 3rd ed and OSR+3.x would be the largest % of D&D players. New players will not really care about balance, complexity I imagine will be a bigger issue for them. They may not be the largest % responding to D&DN surveys as they have other games and options but even New Coke had good results in testing
Balance in the modern sense is not required or even desirable it seems from the largest numbers of the D&D player base. Just saying.
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