Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6239389"><p>I have been pretty vocal about 4E, in my opinion, going too far int he direction of balance and parity, but I don't think one can say balance on it's own is bad. First it varies from game to game and audience to audience. Second it is a spectrum. Third, balance isn't bad but like anything else in game design it affects other parts of the system, it is a trade off. I have found, just from my own efforts at game design that a certain amount of balance is desireable. A game with no balance will run into issues i don't want to deal with at the table. However the close I get to a platonic ideal of balance (particularly when it comes to things like powers and spells in a game) the more the flavor of the game tends to even out and become less distinct to me. That isn't automatically bad though, it just means i find the game less interesting if my choices are too even. I've learned i need some rough edges, un-anticipated results and a certain degree of broken-ness for a game to excite me and for its magic or power system to intrigue me. This is especially the case for me with powers/spells that may be uber in some circumstances but much less so in others. It is also true when it comes to creative use of powers. </p><p></p><p>So I think there is a huge excluded middle here, where most players probably expect some amount of balance. They just don't want it to diminish other aspects of the game. And at the end of the day, it is a preference. Some folks will legitimately prefer a more balanced game with parity across the character cchoices. There isn't anything wrong with that. </p><p></p><p>With D&D this has been a source of contention for a while, and they probably want to strike a god middle ground.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6239389"] I have been pretty vocal about 4E, in my opinion, going too far int he direction of balance and parity, but I don't think one can say balance on it's own is bad. First it varies from game to game and audience to audience. Second it is a spectrum. Third, balance isn't bad but like anything else in game design it affects other parts of the system, it is a trade off. I have found, just from my own efforts at game design that a certain amount of balance is desireable. A game with no balance will run into issues i don't want to deal with at the table. However the close I get to a platonic ideal of balance (particularly when it comes to things like powers and spells in a game) the more the flavor of the game tends to even out and become less distinct to me. That isn't automatically bad though, it just means i find the game less interesting if my choices are too even. I've learned i need some rough edges, un-anticipated results and a certain degree of broken-ness for a game to excite me and for its magic or power system to intrigue me. This is especially the case for me with powers/spells that may be uber in some circumstances but much less so in others. It is also true when it comes to creative use of powers. So I think there is a huge excluded middle here, where most players probably expect some amount of balance. They just don't want it to diminish other aspects of the game. And at the end of the day, it is a preference. Some folks will legitimately prefer a more balanced game with parity across the character cchoices. There isn't anything wrong with that. With D&D this has been a source of contention for a while, and they probably want to strike a god middle ground. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
Top