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<blockquote data-quote="Sage Genesis" data-source="post: 6239444" data-attributes="member: 6706099"><p>When I said "anything" I misspoke, I should've said "the total bonus". Apologies but I thought it was clear enough at the time. You will note, though, that I also pointed out the maximum on ability scores myself so it's not as if you didn't know that I knew.</p><p></p><p></p><p>I dislike the style of cutting up posts into tiny little fragments and responding to them as if they're all separate things, so I won't respond to each individual point in the same manner you did. About rare items, that is not the point. The issue is that bonuses are soft-capped, not hard-capped. And besides, rare items can be made pretty easily with a Wish spell for some minimal cost of needing to rest for a few days. Unless the game is non-stop racing against the clock, just sitting down and taking it easy for one winter means everybody can have all the rare items they want.</p><p></p><p>About the example, I'm sorry but I thought this was a well known issue by now. It pertains to the Fighter's Defy Death ability and racking up enough bonuses to make the save un-failable. (A natural 1 doesn't automatically fail on saving throws.) Using the Paladin's aura is the easiest way to accomplish this.</p></blockquote><p></p>
[QUOTE="Sage Genesis, post: 6239444, member: 6706099"] When I said "anything" I misspoke, I should've said "the total bonus". Apologies but I thought it was clear enough at the time. You will note, though, that I also pointed out the maximum on ability scores myself so it's not as if you didn't know that I knew. I dislike the style of cutting up posts into tiny little fragments and responding to them as if they're all separate things, so I won't respond to each individual point in the same manner you did. About rare items, that is not the point. The issue is that bonuses are soft-capped, not hard-capped. And besides, rare items can be made pretty easily with a Wish spell for some minimal cost of needing to rest for a few days. Unless the game is non-stop racing against the clock, just sitting down and taking it easy for one winter means everybody can have all the rare items they want. About the example, I'm sorry but I thought this was a well known issue by now. It pertains to the Fighter's Defy Death ability and racking up enough bonuses to make the save un-failable. (A natural 1 doesn't automatically fail on saving throws.) Using the Paladin's aura is the easiest way to accomplish this. [/QUOTE]
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