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General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
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<blockquote data-quote="howandwhy99" data-source="post: 6239605" data-attributes="member: 3192"><p>Imagine if every PC received their own personal XP totals and even then per class. And that each class had its own kind of XP. And all PCs began at 1st level regardless of how long the campaign has been going. One player may have a PC of very high level, another player one of middling level, and yet another has just started at 1st. And then there are those characters with more than one class where their ability depends on the types of challenges they are focusing on, their chosen class for the time of play.</p><p></p><p>A solo game can be unbalanced as most of the game's balance is between character and stuff in the campaign world. </p><p></p><p>A group game has most of the intra-party balancing in the players' hands, (but not wholly). How much do they wish to share? What do they not want the others to have? It's a cooperative game, but not every one is required to be on equal footing every moment. In fact, as soon as the dice are rolled that stops being the case.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6239605, member: 3192"] Imagine if every PC received their own personal XP totals and even then per class. And that each class had its own kind of XP. And all PCs began at 1st level regardless of how long the campaign has been going. One player may have a PC of very high level, another player one of middling level, and yet another has just started at 1st. And then there are those characters with more than one class where their ability depends on the types of challenges they are focusing on, their chosen class for the time of play. A solo game can be unbalanced as most of the game's balance is between character and stuff in the campaign world. A group game has most of the intra-party balancing in the players' hands, (but not wholly). How much do they wish to share? What do they not want the others to have? It's a cooperative game, but not every one is required to be on equal footing every moment. In fact, as soon as the dice are rolled that stops being the case. [/QUOTE]
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Why Balance is Bad
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