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*Dungeons & Dragons
Why Balance is Bad
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<blockquote data-quote="Texicles" data-source="post: 6239901" data-attributes="member: 6694608"><p>I'm honestly a little curious about the degree of opposition to balance held by those of you who take a fairly generalized "balance is bad" stance. I'm mostly referring to class balance, and "you" is not directed any specific individual.</p><p></p><p>Would you say that you feel that, <em>ceteris paribus</em>, balance is actually less preferable than imbalance? i.e. if the game is balanced it will suffer for the mere fact that it's balanced. </p><p></p><p>or...</p><p></p><p>Would you say that you feel that balance is bad because you don't necessarily think it's good? i.e. you'd prefer not to have balance, you'd rather development focus on something else, etc.</p><p></p><p></p><p>Obviously, over the course of this (and other, recent, similar threads), no small number of individuals on this forum have stated that they value balance. We must assume, <em>unless anyone produces statistical data</em>, that the weight of your distaste for balance is roughly equal to the weight of balance preference, and that posters here are a rough approximation of the D&D community writ large. </p><p></p><p>In the case of the latter group, the answer is pretty simple really: balance the classes, because while it's not a priority for you, some people do want that in their game. You can ignore it and the people who want it, get it. Your fun and my fun are not mutually exclusive.</p><p></p><p>In the case of the former though, I feel like people who think balance is literally bad, in and of itself, are saying that what they want out of a game is more important than what I, or anyone else who favors balance, wants. I call shenanigans. In this case, your fun and my fun are mutually exclusive, so one of us will get what we want out of 5e and the other won't, but neither of us get to decide, so there isn't much point playing "I want this not that, and if you want that, you're wrong" and trying to pretend it's discussion and debate.</p></blockquote><p></p>
[QUOTE="Texicles, post: 6239901, member: 6694608"] I'm honestly a little curious about the degree of opposition to balance held by those of you who take a fairly generalized "balance is bad" stance. I'm mostly referring to class balance, and "you" is not directed any specific individual. Would you say that you feel that, [I]ceteris paribus[/I], balance is actually less preferable than imbalance? i.e. if the game is balanced it will suffer for the mere fact that it's balanced. or... Would you say that you feel that balance is bad because you don't necessarily think it's good? i.e. you'd prefer not to have balance, you'd rather development focus on something else, etc. Obviously, over the course of this (and other, recent, similar threads), no small number of individuals on this forum have stated that they value balance. We must assume, [I]unless anyone produces statistical data[/I], that the weight of your distaste for balance is roughly equal to the weight of balance preference, and that posters here are a rough approximation of the D&D community writ large. In the case of the latter group, the answer is pretty simple really: balance the classes, because while it's not a priority for you, some people do want that in their game. You can ignore it and the people who want it, get it. Your fun and my fun are not mutually exclusive. In the case of the former though, I feel like people who think balance is literally bad, in and of itself, are saying that what they want out of a game is more important than what I, or anyone else who favors balance, wants. I call shenanigans. In this case, your fun and my fun are mutually exclusive, so one of us will get what we want out of 5e and the other won't, but neither of us get to decide, so there isn't much point playing "I want this not that, and if you want that, you're wrong" and trying to pretend it's discussion and debate. [/QUOTE]
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