Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6240011" data-attributes="member: 48965"><p>Texicles I can only speak for myself... and I won't say I am of the generalized "balance is bad" group... but I think the fact that one of 4e's main touted selling points was how tight the math was and how balanced the game was supposed to be (which I don't think it actually is but that's a discussion for another time). On top of that many people during the 3.x era had made imbalance one of, if not the number one, complaint against D&D at the time... and finally also add to that the fact that for many people this "balanced" edition of D&D was the least fun edition they had ever played... and you've got a recipe where for many, any focus on balancing the game ends up reminding us these complaints got us 4e... and that was not a good thing.</p><p> </p><p>I think the problem is many of us didn't like the way 4e went about "balancing" the game and it's left a bad taste in our mouth when the cries of "balance!!" start to rising up again. For many of us, a "balanced" game has become secondary to a game we actually enjoy and have fun playing. Is it a knee jerk reaction, maybe but I would say after 4e WotC has kind of earned it (at least from those of us who didn't enjoy 4e). I'd also cite that many of the examples of balanced games (such as HeroQuest as cited numerous times by @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=42582" target="_blank">pemerton</a></u></strong></em>) have so little resemblance to the D&D that I want and enjoy that I don't care how balanced using them as a model would make the game, for D&D play it won't be a fun game for me or my group and that's what matters most to us.</p><p></p><p>EDIT: Perhaps to make this post a little more useful... I don't think many are down for just proclaiming "balance needs to be fixed"... we been there, done that and when we left it in general terms for WotC to fix didn't get something we enjoyed. I think the only way "fix the balance!!" isn't going to draw this reaction from a portion of the fanbase is for there to be specifics that can be judged on their own merits. Like I said, for me I'm not looking for D&D HeroQuest edition, or D&D FATE edition or D&D Marvel Heroes rpg... I've played or read each of these games and while they may be good games in their own right for certain playstyles... they are definitely too narrow as far as their supported playstyles go, to be what I am looking for in a D&D experience.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6240011, member: 48965"] Texicles I can only speak for myself... and I won't say I am of the generalized "balance is bad" group... but I think the fact that one of 4e's main touted selling points was how tight the math was and how balanced the game was supposed to be (which I don't think it actually is but that's a discussion for another time). On top of that many people during the 3.x era had made imbalance one of, if not the number one, complaint against D&D at the time... and finally also add to that the fact that for many people this "balanced" edition of D&D was the least fun edition they had ever played... and you've got a recipe where for many, any focus on balancing the game ends up reminding us these complaints got us 4e... and that was not a good thing. I think the problem is many of us didn't like the way 4e went about "balancing" the game and it's left a bad taste in our mouth when the cries of "balance!!" start to rising up again. For many of us, a "balanced" game has become secondary to a game we actually enjoy and have fun playing. Is it a knee jerk reaction, maybe but I would say after 4e WotC has kind of earned it (at least from those of us who didn't enjoy 4e). I'd also cite that many of the examples of balanced games (such as HeroQuest as cited numerous times by @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=42582"]pemerton[/URL][/U][/B][/I]) have so little resemblance to the D&D that I want and enjoy that I don't care how balanced using them as a model would make the game, for D&D play it won't be a fun game for me or my group and that's what matters most to us. EDIT: Perhaps to make this post a little more useful... I don't think many are down for just proclaiming "balance needs to be fixed"... we been there, done that and when we left it in general terms for WotC to fix didn't get something we enjoyed. I think the only way "fix the balance!!" isn't going to draw this reaction from a portion of the fanbase is for there to be specifics that can be judged on their own merits. Like I said, for me I'm not looking for D&D HeroQuest edition, or D&D FATE edition or D&D Marvel Heroes rpg... I've played or read each of these games and while they may be good games in their own right for certain playstyles... they are definitely too narrow as far as their supported playstyles go, to be what I am looking for in a D&D experience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
Top