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General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
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<blockquote data-quote="I'm A Banana" data-source="post: 6244586" data-attributes="member: 2067"><p>I don't know how you can read a bit like "make sure to include chances for every character to shine" and somehow understand that to mean that the rules tell you that you shouldn't have everyone shining in a skill challenge. I'm not sure I'm capable of easily understanding the mangled logic that would go into that exegesis. The thrust of the text seems fairly transparent to me: make your skill challenges so that everyone in the party can be great at them. </p><p></p><p></p><p></p><p>Except that if you use the rules as they are written, any interaction skill challenge should also include ways that knowledge and physical skills can contribute to success, and should also allow people to use any skill they can think of an excuse to use. So the Bard isn't very special at that.</p><p></p><p>But, hey, at least now we seem to be in agreement that having areas where you suck (be less good, be not very good, not contribute as much) is an important part of making a D&D fantasy hero!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6244586, member: 2067"] I don't know how you can read a bit like "make sure to include chances for every character to shine" and somehow understand that to mean that the rules tell you that you shouldn't have everyone shining in a skill challenge. I'm not sure I'm capable of easily understanding the mangled logic that would go into that exegesis. The thrust of the text seems fairly transparent to me: make your skill challenges so that everyone in the party can be great at them. Except that if you use the rules as they are written, any interaction skill challenge should also include ways that knowledge and physical skills can contribute to success, and should also allow people to use any skill they can think of an excuse to use. So the Bard isn't very special at that. But, hey, at least now we seem to be in agreement that having areas where you suck (be less good, be not very good, not contribute as much) is an important part of making a D&D fantasy hero! [/QUOTE]
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Why Balance is Bad
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