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General Tabletop Discussion
*Dungeons & Dragons
Why Balance is Bad
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<blockquote data-quote="GMforPowergamers" data-source="post: 6246691" data-attributes="member: 67338"><p>and sometimes the DM is the only one to know what will or will not work...</p><p></p><p></p><p>Example: PCs are searching a sewer for an underground cult they have already made contact with twice. They had a few successes already and were heading toward the center of town. They just find a secret entrance at there fav local bar (it is a dead end though, because it is a way in and out I already know that the cult is under the church on the other side of town.) One of the PCs says "I'm going to use Diplomacy, I yell out "Hey it's us, I know there's a secret entrance here." then I remind them what we did...</p><p> I told him it didn't work. Everyone got mad, and said I was being unfair. Truth was if they were near the church I would have maybe let it go. </p><p> now he pushed it enough that I made it a failed roll.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6246691, member: 67338"] and sometimes the DM is the only one to know what will or will not work... Example: PCs are searching a sewer for an underground cult they have already made contact with twice. They had a few successes already and were heading toward the center of town. They just find a secret entrance at there fav local bar (it is a dead end though, because it is a way in and out I already know that the cult is under the church on the other side of town.) One of the PCs says "I'm going to use Diplomacy, I yell out "Hey it's us, I know there's a secret entrance here." then I remind them what we did... I told him it didn't work. Everyone got mad, and said I was being unfair. Truth was if they were near the church I would have maybe let it go. now he pushed it enough that I made it a failed roll. [/QUOTE]
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Why Balance is Bad
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