AFGNCAAP
First Post
It's always been that way, but I think, for the longest time, the general concept is that only divine magic may genuinely restore life & limb, whereas arcane magic cannot (since it does not have such divine origin—miracles and whatnot vs. paranormal science, if you will).
I disliked the arcane/divine split, and preferred the idea of just one magic system, with a single spellcaster class (ala the Generic Classes system in Unearthed Arcana). I could see the story behind such characters vary: a hedge mage, a priest of an ancient order, a scientist-like magic-user researching magics, an enlightened psychic, etc. However, all of them could fall under a generic spellcaster class.
Now it's not impossible for wizards in 4e to heal, as others have mentioned. It's just that the Leader class is the best-suited for the job.
I disliked the arcane/divine split, and preferred the idea of just one magic system, with a single spellcaster class (ala the Generic Classes system in Unearthed Arcana). I could see the story behind such characters vary: a hedge mage, a priest of an ancient order, a scientist-like magic-user researching magics, an enlightened psychic, etc. However, all of them could fall under a generic spellcaster class.
Now it's not impossible for wizards in 4e to heal, as others have mentioned. It's just that the Leader class is the best-suited for the job.