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<blockquote data-quote="Tales and Chronicles" data-source="post: 8053459" data-attributes="member: 6871653"><p>I know the Eldritch machine-gun warlock gets a bad rep, but if you do not play it like a striker (to use 4e terminology), it can be a great at-will controller that use the battlemap like a chessboard. Use Lance of Lethargy, Repelling Blast, Grasp of Hadar and, once you get more than one blast, instead of focusing fireing one foe, use multiple blast to shatter the enemy formation: pull the the squishy mage past its defensive line toward your stikers, push back the defense line and slow the skirmishers to group them while your artillery blast the hell out of them!</p><p></p><p>Add to that a chain pact and tamdem tactic from UA and you can even grant your team a bunch of advantages against the shattered enemy formation. And all that, at-will!</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8053459, member: 6871653"] I know the Eldritch machine-gun warlock gets a bad rep, but if you do not play it like a striker (to use 4e terminology), it can be a great at-will controller that use the battlemap like a chessboard. Use Lance of Lethargy, Repelling Blast, Grasp of Hadar and, once you get more than one blast, instead of focusing fireing one foe, use multiple blast to shatter the enemy formation: pull the the squishy mage past its defensive line toward your stikers, push back the defense line and slow the skirmishers to group them while your artillery blast the hell out of them! Add to that a chain pact and tamdem tactic from UA and you can even grant your team a bunch of advantages against the shattered enemy formation. And all that, at-will! [/QUOTE]
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