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5E Why Class X is good (+)

Sacrosanct

Legend
Quite frankly, I'm tired of seeing the same threads week after week about people complaining how class X sucks. Whether it's using DPR, or fluff, or whatever, a lot of people seem to be caught up in spending time and energy complaining about classes that don't work how they want them to work.

Not every class is designed for you or your playstyle. The sooner we understand that and move on, the happier we will all be.

So...that leads me to this thread. Some positive focus for a change. Tel me what classes you like. And why. For whatever reason.

This is a + thread, that means don't argue with someone and tell them they are wrong. And don't complain about a class you don't like.

I think if we see how others share their positive experiences, it might help us see a broader picture outside of our own preferences. I hope at least.
 

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ad_hoc

Hero
The classes that I like are the ones that fulfill their thematic promise, which is close to all of them. There are just a few subclasses that fall short on this that I won't mention for the sake of the thread.

I particularly like the Monk, Warlock, and Druid.

Specifically the Land Druid, it doesn't get as much love as it should.
 

Sacrosanct

Legend
One of my favorite characters was one of my first official 5e ones: a shadow monk. Human variant with the magic initiate feat (hex, eldritch blast, minor illusion).

I was more than able to keep my own all through HotDQ campaign. Hex pairs extremely well with flurry, and eldritch blast is great for a ranged attack. Combined with my movement, I was able to kite a roper by myself.

For me, battlefield mobility is a big deal. So many things come up in battles that throw your plans in a fit (ranged vs melee, immunities or resistances, etc), but mobility is almost always important. Being able to move huge distances came in handy a lot. I even was able to catch a fleeing enemy who was on a horse. And when I got shadowstep, it became a game changers. I recall one battle where the enemies would grapple you and then try to drain your life (some sort of vampire IIRC). if they'd hit me, I'd just shadowstep out of their grasp on my turn and begin wailing on them again.

Overall, it was a very fun class to play. He did end up dying, but that was due to no fault of his own. The party warlock had darkness up to cover our movements, but he decided on his turn to head a different direction after a cultist, leaving me wide out in the open suddenly visible to a dozen archers all with poison arrows. Who all went before me. Doh.
 

Sacrosanct

Legend
My second favorite class to play is the one I'm playing now: shadow sorcerer. Extremely good at portraying the theme I want and how I envisioned my PC being, fluff wise. The first time I twinned witch bolt at a level 2 slot, the rest of the party started calling me Palpatine lol. I suppose it fit :)
 

Asisreo

Archdevil's Advocate
I've loved the Draconic Sorcerer, 4-elemonk, life cleric, frenzy barbarian, and beastmaster ranger for quite some time. The GOOlock also gets some love now and then.

These classes seem mechanically bad, but hell hath seen no wrath than the scorn of a player whose favorite classes are often ridiculed online. I sometimes enter new games where the players go "You can't do that, can you?" And "wait, did you just...?" When I use these characters to their fullest potential.

I often think these classes merely don't have their potential as apparent as others so that they are usually played suboptimally.

Because building a class optimally isn't even a quarter of the battle.
 

aco175

Hero
One of my players always plays a champion fighter. Maybe a cleric at a convention, but always a fighter in my games, maybe 8 campaigns in 5e. He still asks for the 4e power 'come and get it'.

Generally someone plays a cleric with life, light, fire, and storm being those chosen. The light and fire cleric gets fireball and we tend to not have a mage in my groups for some reason. Life cleric helps with big fights and undead which I tend to favor.

I tend to throw in a DMPC to round out the group and it tends to be a normal thief. One player tried an assassin and an arcane trickster, but keep forgetting to use his spells and it tends to be just a thief.

Some of the other classes are ranger with 'humanoid' as a favored enemy and no beast master archtype. There have been a couple barbarians. I think there was one warlock, wizard, sorcerer, and monk, although these were shorter campaigns or conventions.
 

DeviousQuail

Explorer
Consider this my love letter to Druids:
  • Class progression always gives you something to look forward to and they have a fantastic capstone.
  • They don't suffer from MADness and some of the subclasses would allow you to get away with 10s in every attribute.
    • You can totally play a buff, or intelligent, or charismatic druid without much sacrifice.
    • That weird feat you've always wanted to take but never had the ASI's for? Go nuts, you can always polymorph into a T-Rex if it doesn't work out for you.
  • Their shape shifting is unique and super useful whether you're a moon druid or not.
  • You can take on just about any role the party needs.
    • One long rest later and you can completely shift what role you're playing.
  • You're a full caster so the world is your giant oyster.
  • The fluff and mechanics of the class go hand-in-hand, keeping the druid theme strong.
 

cbwjm

Hero
I haven't played one (mostly a DM) but I do like the way you can customise a warlock. With most classes your customisation typically comes down to picking your subclass and then using feats to change things up. With the warlock you choose your subclass, then you choose your pact ability, then you have a number of invocations that can be used to custom build your warlock. People talk about the warlock being good because of how powerful Eldritch blast can become, I think it's good because of its customisation.

The ranger is a decent class, even before Xanathar's I really liked the hunter. Similar to the warlock, the hunter allows you to custom build how you want to go into battle. I really like both colossus slayer for improved damage to whittle down larger foes and horde breaker for being the go to guy to smash through a group of orcs. In the right situation, a 3rd level ranger can be making 3 attacks in a round when dual wielding like some whirling dervish of death.
 

Warpiglet-7

Explorer
Hands down: blade pact warlock, single classed! I know, I know they suck ;)

My highest level 5e character is 8th.

he has one level of war cleric of the seven heavens with 7 levels of celestial warlock (with a fallen but good angel patron).

the character has one eye and is carved with evil runes by a night hag (and the fallen angel saved him). He has an 8 dex and walks with a limp, also courtesy of the hag.

while the angel tried to save the former mercenary and steer him to good, the 7 Heavens are using the pc to teach the judgmental angel more compassion. Neither knows that the 7 heavens are using both to redeem one another.

heavily armored, the character uses a staff to lean on. In combat, he has pole arm master and swings his staff trying to smite. During one of his first routines with smite he had 2 crits and rolled big damage dice!

the dirty halfling rogue calls him “one eye” but does not complain about the heals or smites. Fun stuff.

I also had a pure fiend blade pact warlock “the reverend” who also served a fallen angel...only his patron was NOT good and so you imagine his flock was not getting goodly advice...
 

doctorbadwolf

Heretic of The Seventh Circle
Man I love so many classes.

I'll try to gather all my thoughts. I think the only class that won't get a mention is the Cleric, tbh.
 

Mistwell

Legend
Threadcrapping
Quite frankly, I'm tired of seeing the same threads week after week about people complaining how class X sucks. Whether it's using DPR, or fluff, or whatever, a lot of people seem to be caught up in spending time and energy complaining about classes that don't work how they want them to work.

Not every class is designed for you or your playstyle. The sooner we understand that and move on, the happier we will all be.

So...that leads me to this thread. Some positive focus for a change
With all that negative, it was hard to wait for the positive. Which first arrived by the third paragraph. :)

This is a + thread, that means don't argue with someone and tell them they are wrong. And don't complain about a class you don't like.
Nope. Plus threads cannot start with you bashing dozens of people and telling us what you're quite frankly tired of, and then a lecture on what people should understand about playstyles.

That isn't how this works. That isn't how any of this works. You don't get to be the lone person complaining and arguing, and then tell everyone else they're not allowed to do what you just did.

If you want to do that, maybe edit your first post and try again?
 

doctorbadwolf

Heretic of The Seventh Circle
With all that negative, it was hard to wait for the positive. Which first arrived by the third paragraph. :)



Nope. Plus threads cannot start with you bashing dozens of people and telling us what you're quite frankly tired of, and then a lecture on what people should understand about playstyles.

That isn't how this works. That isn't how any of this works. You don't get to be the lone person complaining and arguing, and then tell everyone else they're not allowed to do what you just did.

If you want to do that, maybe edit your first post and try again?
nah, the first post is fine.

There is no reason for this overwraught reply to a +thread trying to balance out the constant barrage of threads about how bad stuff that other people like is.
 


vincegetorix

Jewel of the North
I think all classes in 5e are quite good. I dont like the theme of the monk, and the capstone of the druid being focused on only one archetype, but beyond that, they are quite fine.

A favorite of mine, next time I get to play, is a Tiefling Fiend Blade-lock to play as a retaliation defender:
  • Armor of Agathys, Hellish Rebuke
  • Eldritch Armor (UA), Cloak of flies, tomb of levistus, thirsting blade
  • Green-flame blade + flame of Felgethos (sp?) or booming blade
  • Dark one blessing + fiendish resilience + fire resist (tiefling) + Infernal constitution (resit cold and poison)

If there's still place, maybe add Sentinel to the build. Also works great with Celestial, to add +Cha to Rebuke and GF blade and you also gain a nice revive feature.
 

TwoSix

Unserious gamer
Supporter
I love the sorcerer, and I specifically love it because of its restricted amount of spells known (which is what most people complain about). I like classes with some pretty strict restrictions, it makes your decision making about your character that much more impactful.

Connected to that, my favorite character to date has been a single-class blade pact hexblade warlock. Yes, it's hard to be a warlock and only have 2 spells, that's what makes it so challenging! Your invocation choices matter a ton in terms of what you can bring to the table when you're not casting spells. And the combination of eldritch blast and a strong melee attack make the class a seamless switch hitter, which is an undervalued tactical option, I feel.
 

dnd4vr

The Smurfiest Wizard Ever!
Tel me what classes you like. And why. For whatever reason.
Tied for 1st place: Rogues and Wizards
  • Rogue for being skill monkeys, having at will abilities, and their role as scouts/infiltrators
  • Wizards for the wide spell selection, utility, and versatile powers.

Next is Fighters, also for mostly at will or short rest features, as well as for the various roles you can take depending on fighting style.
Then Druids for their flavor and wild shape feature, which I love to use for all sort of different roles.
 

Sacrosanct

Legend
With all that negative, it was hard to wait for the positive. Which first arrived by the third paragraph. :)



Nope. Plus threads cannot start with you bashing dozens of people and telling us what you're quite frankly tired of, and then a lecture on what people should understand about playstyles.

That isn't how this works. That isn't how any of this works. You don't get to be the lone person complaining and arguing, and then tell everyone else they're not allowed to do what you just did.

If you want to do that, maybe edit your first post and try again?
I'm not arguing if I'm creating a new thread because as the only post in the thread when it was created, there is literally no one to argue with.

And it's perfectly normal to create a + thread by prefacing WHY it's a + thread (due to all the negativity and complaining in other related threads, and wanting to keep this one positive).

But hey, thanks for doing the ONE thing I asked people not do in this thread.
 

Warpiglet-7

Explorer
I think all classes in 5e are quite good. I dont like the theme of the monk, and the capstone of the druid being focused on only one archetype, but beyond that, they are quite fine.

A favorite of mine, next time I get to play, is a Tiefling Fiend Blade-lock to play as a retaliation defender:
  • Armor of Agathys, Hellish Rebuke
  • Eldritch Armor (UA), Cloak of flies, tomb of levistus, thirsting blade
  • Green-flame blade + flame of Felgethos (sp?) or booming blade
  • Dark one blessing + fiendish resilience + fire resist (tiefling) + Infernal constitution (resit cold and poison)

If there's still place, maybe add Sentinel to the build. Also works great with Celestial, to add +Cha to Rebuke and GF blade and you also gain a nice revive feature.
I love that stuff too!

I am planning a tiefling my first and am eyeing flames of Phlegethos too. Gfb and firebolt can keep him lit like a torch!
 

Mistwell

Legend
nah, the first post is fine.

There is no reason for this overwraught reply to a +thread trying to balance out the constant barrage of threads about how bad stuff that other people like is.
Now you are complaining about how people are not allowed to complain too? Complete with the "overwraught" insult? (it's overwrought by the way, and I am not :) ).
 

Warpiglet-7

Explorer
I love the sorcerer, and I specifically love it because of its restricted amount of spells known (which is what most people complain about). I like classes with some pretty strict restrictions, it makes your decision making about your character that much more impactful.

Connected to that, my favorite character to date has been a single-class blade pact hexblade warlock. Yes, it's hard to be a warlock and only have 2 spells, that's what makes it so challenging! Your invocation choices matter a ton in terms of what you can bring to the table when you're not casting spells. And the combination of eldritch blast and a strong melee attack make the class a seamless switch hitter, which is an undervalued tactical option, I feel.
Could not agree more! Lots of complaints about that subclass but I always have fun with it.
 

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