Frostmarrow
First Post
I was wondering, if hit points are abstract why is there a need for defenses (saves)? Why not just add a tag to any damage and that tag only comes into play if the target is reduced to zero hit points?
Say a Medusa shoots you with an arrow but you have hp left, it just means you were shot at. If she meets your gaze and you are reduced to zero hit points it means you are petrified. Why the need to short-circuit the perfect mechanic (hit points).
It works for anything: Trip, disarm, humiliate, intimidate, set ablaze, kick to the curb, snicker snack. Anything.
Say a Medusa shoots you with an arrow but you have hp left, it just means you were shot at. If she meets your gaze and you are reduced to zero hit points it means you are petrified. Why the need to short-circuit the perfect mechanic (hit points).
It works for anything: Trip, disarm, humiliate, intimidate, set ablaze, kick to the curb, snicker snack. Anything.