theredrobedwizard said:This makes the Tanar'ri and Baatezu conflict simply a machination of the Illithids vs Primordial Chaos conflict.
rycanada said:Shemeska, where can I find more info on the inner planar war between law and chaos? Is that the same as the Queen of Chaos / Miska the Wolf-Spider vs. the Wind Dukes of Aqaa?
Nightfall said:But seriously, the comparison between Tharizdun and Galatus is a pretty cool one and possibly quite apt.
excerpt of something Rip wrote said:In the forgotten ages before the war against Chaos, a cancer formed on reality.
Some imagined it must have come from Outside, for if it did not, reality itself must have had a secret death wish.
Others believed it to be an integral part of reality, the inevitable opposite reaction to Creation's action. For something to be created, they claimed - even the multiverse itself - something must be destroyed. Even the multiverse itself. Reality, in short, did have a secret death wish.
The illithids-from-the-future thing is from Lords of Madness also.John Q. Mayhem said:That's a really cool idea, redrobedwizard.
I'd really prefer it if you didn't write campaign-specific stuff as if it were somehow canonical. This is by no means a cut-and-dried issue. It's quite possible that the Elder Evils existed (and gave birth to the aboleths) before the creation of the Outer Planes (or the tanar'ri by the obyriths, *at least*) and possible that it was the other way around. For that matter, it's not at all clear that demons and devils are older than the gods, implying that humanoids may have existed on some worlds before the beginnings of Outer Planar life. This stuff is really specific to the particular campaign.Shemeska said:Before we speculate much, I think we need to make a seperation of any putative period of evil on the prime material from the history of the Outer (and Inner) planes. The prime material is hideously young compared to the other planes. The fiends were ancient before the first ameoba spawned from the primordial muck, ancient before the first Aboleth was created (perhaps by chance) by entities not even native to the multiverse of the Great Wheel.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.