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Why did they design Demiplane to suck?
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<blockquote data-quote="Sword of Spirit" data-source="post: 7592377" data-attributes="member: 6677017"><p>So, I looked up the spell again, and I realized it actually does kinda suck, in the way <em>I</em> care about, which is allowing a wizard to make a real demiplane. Here's an example of what I imagine when I think of a demiplane made by a high level wizard:</p><p></p><p>A large tower (or smallish castle) sits atop an earthburg floating in a stormy sky. If you travel more than a few hundred feet in any direction, you reappear out of the storm from the opposite side.</p><p></p><p>That's a wizard's demiplane. That's absolutely something you should be able to do. But even if you allow the <em>demiplane</em> spell to stack new 30' cubes each time*, and allow that to make open spaces, it would take a 20th level wizard with the Epic Boon that lets them have another 9th level spell slot casting <em>demiplane</em> 3 times a day every day for at least 10 years to get something of sufficient size.</p><p></p><p>I suppose that's not nothing, and it doesn't cost you any material components. But that itself is kinda silly. It <em>should</em> require material components. What I'd probably do for creating <em>real</em> demiplanes is treat it the same as crafting a legendary magic item. You need to adventure to acquire interesting exotic materials and expensive components and such, but then you get something awesome and worth it.</p><p></p><p>As it is, this spell should really just be renamed <em>pocket dimension</em>.</p><p></p><p></p><p></p><p>*And it seems kind of ridiculous that you can create a new demiplane with each casting a spell that requires no material cost, building up an endless supply of pocket dimensions, but can't combine them together into a single demiplane that isn't taking up all the cosmic addresses.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7592377, member: 6677017"] So, I looked up the spell again, and I realized it actually does kinda suck, in the way [I]I[/I] care about, which is allowing a wizard to make a real demiplane. Here's an example of what I imagine when I think of a demiplane made by a high level wizard: A large tower (or smallish castle) sits atop an earthburg floating in a stormy sky. If you travel more than a few hundred feet in any direction, you reappear out of the storm from the opposite side. That's a wizard's demiplane. That's absolutely something you should be able to do. But even if you allow the [I]demiplane[/I] spell to stack new 30' cubes each time*, and allow that to make open spaces, it would take a 20th level wizard with the Epic Boon that lets them have another 9th level spell slot casting [I]demiplane[/I] 3 times a day every day for at least 10 years to get something of sufficient size. I suppose that's not nothing, and it doesn't cost you any material components. But that itself is kinda silly. It [I]should[/I] require material components. What I'd probably do for creating [I]real[/I] demiplanes is treat it the same as crafting a legendary magic item. You need to adventure to acquire interesting exotic materials and expensive components and such, but then you get something awesome and worth it. As it is, this spell should really just be renamed [I]pocket dimension[/I]. *And it seems kind of ridiculous that you can create a new demiplane with each casting a spell that requires no material cost, building up an endless supply of pocket dimensions, but can't combine them together into a single demiplane that isn't taking up all the cosmic addresses. [/QUOTE]
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