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Why DMG 6 additional optional rules isn't AL legal?
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<blockquote data-quote="BookBarbarian" data-source="post: 7472226" data-attributes="member: 6802553"><p>I can only guess but here are a few of my guesses.</p><p></p><p></p><p><span style="color: #333333">• attempt to disarm their opponent with a mellee swing (str or dex)</span> - Cheapens the existing Disarm maneuver available to Battlemaster's by making it a default option for all characters.</p><p></p><p><span style="color: #333333">• Marking (this one is less of a move and more of a straight martial PC and NPC buff, it makes opportunity attack more potent after melee swings) (str or dex)</span> -Cheapens existing "marking" options available to Ancestral Guardians and Cavaliers.</p><p></p><p><span style="color: #333333">• Barge THROUGH the enemy's space, overun (str) costs an action or bonus action.</span>-Cheapens existing trample options available to Elk Totem warriors.</p><p></p><p><span style="color: #333333">• Tumble through the enemy's space (dex), costs an action or bonus action</span> - Cheapens halfling option to move through occupied space.</p></blockquote><p></p><p>Notice I say cheapens, rather than invalidates. These class and race options would still work with the optional rules in play, but they might feel less special.</p><p></p><p>Now my this last part isn't a guess as much as my opinion, but all these "options" don't need special rules. The player can describe trying to climb onto a bigger creature, roll past an opponent, or any of these scenarios and the DM is always free to determine if that succeeds, fails, or call for a check to determine success or failure even in AL.</p><p>[/QUOTE]</p>
[QUOTE="BookBarbarian, post: 7472226, member: 6802553"] I can only guess but here are a few of my guesses. [COLOR=#333333]• attempt to disarm their opponent with a mellee swing (str or dex)[/COLOR] - Cheapens the existing Disarm maneuver available to Battlemaster's by making it a default option for all characters. [COLOR=#333333]• Marking (this one is less of a move and more of a straight martial PC and NPC buff, it makes opportunity attack more potent after melee swings) (str or dex)[/COLOR] -Cheapens existing "marking" options available to Ancestral Guardians and Cavaliers. [COLOR=#333333]• Barge THROUGH the enemy's space, overun (str) costs an action or bonus action.[/COLOR]-Cheapens existing trample options available to Elk Totem warriors. [COLOR=#333333]• Tumble through the enemy's space (dex), costs an action or bonus action[/COLOR] - Cheapens halfling option to move through occupied space.[/QUOTE] Notice I say cheapens, rather than invalidates. These class and race options would still work with the optional rules in play, but they might feel less special. Now my this last part isn't a guess as much as my opinion, but all these "options" don't need special rules. The player can describe trying to climb onto a bigger creature, roll past an opponent, or any of these scenarios and the DM is always free to determine if that succeeds, fails, or call for a check to determine success or failure even in AL. [/QUOTE]
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Why DMG 6 additional optional rules isn't AL legal?
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