The DMG has 6 additional optional rules that can make melee combat more interesting on page 271 and 272:
• "grapple" onto a larger creature, climbing on to them (str or dex)
• attempt to disarm their opponent with a mellee swing (str or dex)
• Marking (this one is less of a move and more of a straight martial PC and NPC buff, it makes opportunity attack more potent after melee swings) (str or dex)
• Barge THROUGH the enemy's space, overun (str) costs an action or bonus action.
• Shove the enemy aside instead of backwards (str)
• Tumble through the enemy's space (dex), costs an action or bonus action
The question is why Wizards don't make it AL legal? It's a boost to every martial. Furthermore, you feel more open to environment as RPG should be. Doesn't seem right that only BM can do some tricks. Really, it's weird think that I can't disarm someone in AL events or either other table, because I'm not a BM. Or, climb on dragon to attack him there on his back.
• "grapple" onto a larger creature, climbing on to them (str or dex)
• attempt to disarm their opponent with a mellee swing (str or dex)
• Marking (this one is less of a move and more of a straight martial PC and NPC buff, it makes opportunity attack more potent after melee swings) (str or dex)
• Barge THROUGH the enemy's space, overun (str) costs an action or bonus action.
• Shove the enemy aside instead of backwards (str)
• Tumble through the enemy's space (dex), costs an action or bonus action
The question is why Wizards don't make it AL legal? It's a boost to every martial. Furthermore, you feel more open to environment as RPG should be. Doesn't seem right that only BM can do some tricks. Really, it's weird think that I can't disarm someone in AL events or either other table, because I'm not a BM. Or, climb on dragon to attack him there on his back.