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General Tabletop Discussion
*Dungeons & Dragons
Why do Sorcerers have so few spells compared to other full Casters
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<blockquote data-quote="MoonSong" data-source="post: 6799653" data-attributes="member: 6689464"><p>Well, I like the 2e bard. I wouldn't care so much if they switched to int. </p><p></p><p></p><p></p><p>I get your point, and normally I would support something like that. But, it would make the class even more unrecognizable than it is now. Save for favored soul, all sorcerer origins are creepy or freaky on some way, making their spellcasting CON based would make the class even more monstruous in nature. (Sorcerers have always used Cha, swithcing to CON would take away even more utility, it wouldn't fix the class it would finish breaking it) </p><p></p><p>Spell selection limits greatly what you can do, in combat sorcerer could use some help to become the best blaster, but that isn't everybody's goal here. Even then, some high level reports summarize to "effective but very repetitive". Yet the problem I and others have is "I don't contribute much out of combat", making combat more interesting by buffing metamagic doesn't really solve this other issue. Increasing spell selection would go a long way to solve both.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6799653, member: 6689464"] Well, I like the 2e bard. I wouldn't care so much if they switched to int. I get your point, and normally I would support something like that. But, it would make the class even more unrecognizable than it is now. Save for favored soul, all sorcerer origins are creepy or freaky on some way, making their spellcasting CON based would make the class even more monstruous in nature. (Sorcerers have always used Cha, swithcing to CON would take away even more utility, it wouldn't fix the class it would finish breaking it) Spell selection limits greatly what you can do, in combat sorcerer could use some help to become the best blaster, but that isn't everybody's goal here. Even then, some high level reports summarize to "effective but very repetitive". Yet the problem I and others have is "I don't contribute much out of combat", making combat more interesting by buffing metamagic doesn't really solve this other issue. Increasing spell selection would go a long way to solve both. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Why do Sorcerers have so few spells compared to other full Casters
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