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General Tabletop Discussion
*Dungeons & Dragons
why do we not have an arcane half caster?
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<blockquote data-quote="jgsugden" data-source="post: 8199757" data-attributes="member: 2629"><p>I don't see the gap that needs to be filled. Regardless of the PC concept I try to come up with, I can find a class/subclass concept that serves it well.</p><p></p><p>I guess the best I can come up[ with as a gap would be a psionic spellcaster subclass of the fighter that gets a half cast, but a very limited spell list. I'd theme it on the Githyanki Knights.</p><p></p><p>Level 3: Gain the ability to cast spells as a half caster using Intelligence. You can use a weapon as a focus. You'd get mage hand (invisible version) and message cantrips. You'd learn Catapult and one spell that is either an enchantment or a divination from the wizard, sorcerer or warlock spell lists (which you could cast twice with your two spell slots). You'd gain a new spell at levels 5, 9, 13, and 17, all of which would be required to be either divinations or enchantments. </p><p>Level 7: 2 Abilities: Aberrant Mind's Psionic Sorcery benefit for a number of spells equal to your proficiency bonus per LR, and Learn one 1st level wizard spell (any school). </p><p>Level 10: 2 Abilities: Cast Tongues at Will, and Learn one 2nd level wizard spell (any school). </p><p>Level 15: 2 Abilities:, Telekinesis once per day and Learn one 3rd level wizard spell (any school). </p><p>Level 18: 2 Abilities: Plane Shift once per day, and Learn one 4th level wizard spell (any school). </p><p></p><p>You'd know 1 spell at 3rd, 2 at 5th, 3 at 7th, 4 at 9th, 5 at 10th, 6 at 13th, 7 at 15th, 8 at 17th and 9 at 18 (plus Message, Mage Hand, Catapult, Tongues, Telekinesis and Plane Shift).</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8199757, member: 2629"] I don't see the gap that needs to be filled. Regardless of the PC concept I try to come up with, I can find a class/subclass concept that serves it well. I guess the best I can come up[ with as a gap would be a psionic spellcaster subclass of the fighter that gets a half cast, but a very limited spell list. I'd theme it on the Githyanki Knights. Level 3: Gain the ability to cast spells as a half caster using Intelligence. You can use a weapon as a focus. You'd get mage hand (invisible version) and message cantrips. You'd learn Catapult and one spell that is either an enchantment or a divination from the wizard, sorcerer or warlock spell lists (which you could cast twice with your two spell slots). You'd gain a new spell at levels 5, 9, 13, and 17, all of which would be required to be either divinations or enchantments. Level 7: 2 Abilities: Aberrant Mind's Psionic Sorcery benefit for a number of spells equal to your proficiency bonus per LR, and Learn one 1st level wizard spell (any school). Level 10: 2 Abilities: Cast Tongues at Will, and Learn one 2nd level wizard spell (any school). Level 15: 2 Abilities:, Telekinesis once per day and Learn one 3rd level wizard spell (any school). Level 18: 2 Abilities: Plane Shift once per day, and Learn one 4th level wizard spell (any school). You'd know 1 spell at 3rd, 2 at 5th, 3 at 7th, 4 at 9th, 5 at 10th, 6 at 13th, 7 at 15th, 8 at 17th and 9 at 18 (plus Message, Mage Hand, Catapult, Tongues, Telekinesis and Plane Shift). [/QUOTE]
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why do we not have an arcane half caster?
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