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General Tabletop Discussion
*Dungeons & Dragons
why do we not have an arcane half caster?
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<blockquote data-quote="TwoSix" data-source="post: 8199844" data-attributes="member: 205"><p>Oh, absolutely. Don't forget stuff like 4e Mage of the Spiral Tower, or 3.5 Abjurant Champion as well. Heck, Tome of Battle's Swordsage used some novel mechanics to fulfull a similar role.</p><p></p><p></p><p>I feel like [USER=7006]@DEFCON 1[/USER]'s point, which I'm sympathetic too, is that the AHC doesn't have a preexisting story that's looking for that specific mechanic. There's nothing wrong with creating a mechanic to fill a need and then placing a story on it (4e did it best here with concepts like Invoker, Avenger, and Warden), but it's tricky to get those to stick. It's harder to for the game to build new tropes now that it was in the 1970's, when these ideas hadn't been iterated on over and over again.</p><p></p><p>The tropes that seem to stick for an AHC are agile one-handed weapon users, with a good selection of blasts and buffs.</p><p></p><p></p><p>Jedi have a lot of their own baggage, and don't really seem to fit with the "armored guy casting fireball" that a lot of people want. Jedi, to me, feel like they fit under the Magic Knight trope but are differentiated enough from the hypothetical "AHC" to be their own thing. Red Mage is definitely better (especially the FFXIV version); I was thinking of characters like Crono from Chrono Trigger, Terra and Celes from FFVI, and some of the protagonist characters from Dragon Quest/Warrior.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8199844, member: 205"] Oh, absolutely. Don't forget stuff like 4e Mage of the Spiral Tower, or 3.5 Abjurant Champion as well. Heck, Tome of Battle's Swordsage used some novel mechanics to fulfull a similar role. I feel like [USER=7006]@DEFCON 1[/USER]'s point, which I'm sympathetic too, is that the AHC doesn't have a preexisting story that's looking for that specific mechanic. There's nothing wrong with creating a mechanic to fill a need and then placing a story on it (4e did it best here with concepts like Invoker, Avenger, and Warden), but it's tricky to get those to stick. It's harder to for the game to build new tropes now that it was in the 1970's, when these ideas hadn't been iterated on over and over again. The tropes that seem to stick for an AHC are agile one-handed weapon users, with a good selection of blasts and buffs. Jedi have a lot of their own baggage, and don't really seem to fit with the "armored guy casting fireball" that a lot of people want. Jedi, to me, feel like they fit under the Magic Knight trope but are differentiated enough from the hypothetical "AHC" to be their own thing. Red Mage is definitely better (especially the FFXIV version); I was thinking of characters like Crono from Chrono Trigger, Terra and Celes from FFVI, and some of the protagonist characters from Dragon Quest/Warrior. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
why do we not have an arcane half caster?
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