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why do we not have an arcane half caster?
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<blockquote data-quote="Aldarc" data-source="post: 8199904" data-attributes="member: 5142"><p>I'm not sure if all of these would make for unique subclasses. I would probably expand in terms of tactics and story: e.g., a mage-knight that deploys illusions to gain the tactical advantage; a mage-knight focused on fighting magical monsters/aberrations; a mage-knight that embraces magical buffs to their physical prowess; one who focuses on archery; a "mage-hunter" that is better at sensing/tracking magic; etc.</p><p></p><p></p><p>I appreciate it. "Magic police" is possibly a bit too formal, if not narrow of a concept for what I have in mind. They may be in the employ of mages: guarding mages, their libraries, or fonts of magic or retrieving/destroying magical artifacts from dungeons. In short, it's a martial archetype that respects the danger of magic as a ubiquitous force/power that exists in the D&D multiverse and employ various tools to both counter and embrace it. </p><p></p><p>I think a key part of getting people to embrace it involves the aesthetic and tone. The bard has the minstrel baggage, and the artificer has the inventor baggage. A spellbreaker/templar/swordmage or whatever you want to call it should probably embrace the underlying martial feel in a way the other two archetypes don't.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8199904, member: 5142"] I'm not sure if all of these would make for unique subclasses. I would probably expand in terms of tactics and story: e.g., a mage-knight that deploys illusions to gain the tactical advantage; a mage-knight focused on fighting magical monsters/aberrations; a mage-knight that embraces magical buffs to their physical prowess; one who focuses on archery; a "mage-hunter" that is better at sensing/tracking magic; etc. I appreciate it. "Magic police" is possibly a bit too formal, if not narrow of a concept for what I have in mind. They may be in the employ of mages: guarding mages, their libraries, or fonts of magic or retrieving/destroying magical artifacts from dungeons. In short, it's a martial archetype that respects the danger of magic as a ubiquitous force/power that exists in the D&D multiverse and employ various tools to both counter and embrace it. I think a key part of getting people to embrace it involves the aesthetic and tone. The bard has the minstrel baggage, and the artificer has the inventor baggage. A spellbreaker/templar/swordmage or whatever you want to call it should probably embrace the underlying martial feel in a way the other two archetypes don't. [/QUOTE]
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why do we not have an arcane half caster?
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