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why do we not have an arcane half caster?
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<blockquote data-quote="cbwjm" data-source="post: 8200076" data-attributes="member: 6788732"><p>I hate when people shoot down an idea because they can't think of "the story" of a class. You could take a lot of the story from the paladin and apply it to a fighter/mage class, replacing the holy or divine components for arcane magic. You could also take some of the ranger's story and say that they patrol the borders of civilisation defending it from otherworldly threats. You can look at past editions, all with various kits and classes and come up with a story, bladesingers as knights errant, abjurant champions as defenders of the king, it really isn't that difficult. The only reason paladin and ranger have such a strong standing is because they were in from the early years but instead of a single class, fighter/mage used a multiclass. Had Gary decided to make a single arcane fighter class right in the beginning then we'd likely have one now as it would have been stuck in the consciousness of players. </p><p></p><p>As for paladin and ranger having a "story" my guess is that new players coming into the hobby only know it because they it in the PHB. A lot of people have no clue what a paladin is unless it's explained to them because they aren't part of the hobby and you'd be able to explain it to people in much the same way as an arcane fighter class: it's a knight that uses magic.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8200076, member: 6788732"] I hate when people shoot down an idea because they can't think of "the story" of a class. You could take a lot of the story from the paladin and apply it to a fighter/mage class, replacing the holy or divine components for arcane magic. You could also take some of the ranger's story and say that they patrol the borders of civilisation defending it from otherworldly threats. You can look at past editions, all with various kits and classes and come up with a story, bladesingers as knights errant, abjurant champions as defenders of the king, it really isn't that difficult. The only reason paladin and ranger have such a strong standing is because they were in from the early years but instead of a single class, fighter/mage used a multiclass. Had Gary decided to make a single arcane fighter class right in the beginning then we'd likely have one now as it would have been stuck in the consciousness of players. As for paladin and ranger having a "story" my guess is that new players coming into the hobby only know it because they it in the PHB. A lot of people have no clue what a paladin is unless it's explained to them because they aren't part of the hobby and you'd be able to explain it to people in much the same way as an arcane fighter class: it's a knight that uses magic. [/QUOTE]
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Community
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why do we not have an arcane half caster?
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