Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
why do we not have an arcane half caster?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 8202649" data-attributes="member: 92511"><p>According to 5e, I believe, it is considered "divine" since they share a good amount (nearly all) of spells from the Druid's list. </p><p></p><p>But that, ultimately, is a campaign/setting specific question. How do you (or your DM) define things within your game's setting's world? </p><p></p><p>Myself, I long ago split Druid's "Nature" magic off from Cleric's "Divine" magic (and/or Arcane). So magic operates in 3 spheres in my homebrew world: </p><ul> <li data-xf-list-type="ul">Divine (magic powered from the "essence" of the gods)</li> <li data-xf-list-type="ul">Nature (magic powered from the inherent "radiation" of "natural world," itself, which includes ye olde "Inner Planes" of Faerie, Shadow, the Elemental, and Energetic planes. So, no, Druids in my setting do not worship "nature personifications [gods]," but Nature -capital "N"- itself, and "the Balance" of the whole)</li> <li data-xf-list-type="ul">and, of course, the Arcane: magic powered by the cosmic energies that pervade the multiuniverse, which supernatural creatures, spirits/demons/et al. extraplanars, other supernatural abilities (like psychic powers) are fueled by, and the deities themselves, all access. Part of the reason that arcane spellcasters pursue arcane mastery in the first place, is that they wish to command the magical power that all of these other types of beings use...without having to "filter" or "water it down" through Nature or the gods.</li> </ul></blockquote><p></p>
[QUOTE="steeldragons, post: 8202649, member: 92511"] According to 5e, I believe, it is considered "divine" since they share a good amount (nearly all) of spells from the Druid's list. But that, ultimately, is a campaign/setting specific question. How do you (or your DM) define things within your game's setting's world? Myself, I long ago split Druid's "Nature" magic off from Cleric's "Divine" magic (and/or Arcane). So magic operates in 3 spheres in my homebrew world: [LIST] [*]Divine (magic powered from the "essence" of the gods) [*]Nature (magic powered from the inherent "radiation" of "natural world," itself, which includes ye olde "Inner Planes" of Faerie, Shadow, the Elemental, and Energetic planes. So, no, Druids in my setting do not worship "nature personifications [gods]," but Nature -capital "N"- itself, and "the Balance" of the whole) [*]and, of course, the Arcane: magic powered by the cosmic energies that pervade the multiuniverse, which supernatural creatures, spirits/demons/et al. extraplanars, other supernatural abilities (like psychic powers) are fueled by, and the deities themselves, all access. Part of the reason that arcane spellcasters pursue arcane mastery in the first place, is that they wish to command the magical power that all of these other types of beings use...without having to "filter" or "water it down" through Nature or the gods. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
why do we not have an arcane half caster?
Top