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General Tabletop Discussion
*Dungeons & Dragons
why do we not have an arcane half caster?
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<blockquote data-quote="Minigiant" data-source="post: 8203469" data-attributes="member: 63508"><p>I'm not saying it makes sense.</p><p></p><p>I'm saying their should be more ranger, sorcerer, EK, AT, and AHC "unique" spells. But D&D not only makes wizards develop 90% of arcane spells regardless of how smart or ambitious other classes might be, D&D also makes them too stupid to hire wizards either.</p><p></p><p>It makes more sense that Rnagerwould be part arificers who craft potions to heal and use divination/conjuration to track and capture. But the ranger spell list is mostly druid spells.</p><p></p><p>Same with an EK. Abjuration makes sense but as 1/3 casters, their evocation damage lags behind threats's HP. Transmutation buffs make more sense.</p><p></p><p>One of the reasons why people like Eberron is it doesn't keep some of the illogical tropes just to have them. Things follow their logical evolution if you have enough spellcasters cooperating. In FR, all the rangers invented 5 spells and said "Welp hat's enough spells for us. Where's the druids." And the fighters never thought "stone and bark is cool. But what about ironskin. Or Goldskin."</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8203469, member: 63508"] I'm not saying it makes sense. I'm saying their should be more ranger, sorcerer, EK, AT, and AHC "unique" spells. But D&D not only makes wizards develop 90% of arcane spells regardless of how smart or ambitious other classes might be, D&D also makes them too stupid to hire wizards either. It makes more sense that Rnagerwould be part arificers who craft potions to heal and use divination/conjuration to track and capture. But the ranger spell list is mostly druid spells. Same with an EK. Abjuration makes sense but as 1/3 casters, their evocation damage lags behind threats's HP. Transmutation buffs make more sense. One of the reasons why people like Eberron is it doesn't keep some of the illogical tropes just to have them. Things follow their logical evolution if you have enough spellcasters cooperating. In FR, all the rangers invented 5 spells and said "Welp hat's enough spells for us. Where's the druids." And the fighters never thought "stone and bark is cool. But what about ironskin. Or Goldskin." [/QUOTE]
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why do we not have an arcane half caster?
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