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Why do you keep playing 4e?
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<blockquote data-quote="Ahglock" data-source="post: 4617446" data-attributes="member: 56725"><p>Thank you for your response. </p><p>I can totally see that. 3e, does imply you should be by the rules for NPC creation. I just don't stat most thing sin 3e. Shopkeeper, the only thing stated is like his will save and social skills, and maybe spot to see if he notices slight of hand. I don't bother making him a level 7 commoner or something. So this does not come up much, but if I were designing a monster to fight, well Humanoids I followed the rules everything else no ruels folllowed except what is cool. </p><p></p><p> Still do for the most part in 4e, i pick a class etc. for an Elven whatist enemy. If the guy is just a human or dwarf or whatever, if fits my playstyle to keep his capabilities mostly the same as the PCs. I don't like having human abilites other humans can't learn for some reaosn. The one exception to this is HP and saves. Whether they are a solo or whatever determines HPs and saves, but what I call active abilites work just like the PCs. In 3e though it was not even implied you could or should fudge the HP. Before I got more lax I had a lot of NPCs who mysteriously rolled max HP.</p></blockquote><p></p>
[QUOTE="Ahglock, post: 4617446, member: 56725"] Thank you for your response. I can totally see that. 3e, does imply you should be by the rules for NPC creation. I just don't stat most thing sin 3e. Shopkeeper, the only thing stated is like his will save and social skills, and maybe spot to see if he notices slight of hand. I don't bother making him a level 7 commoner or something. So this does not come up much, but if I were designing a monster to fight, well Humanoids I followed the rules everything else no ruels folllowed except what is cool. Still do for the most part in 4e, i pick a class etc. for an Elven whatist enemy. If the guy is just a human or dwarf or whatever, if fits my playstyle to keep his capabilities mostly the same as the PCs. I don't like having human abilites other humans can't learn for some reaosn. The one exception to this is HP and saves. Whether they are a solo or whatever determines HPs and saves, but what I call active abilites work just like the PCs. In 3e though it was not even implied you could or should fudge the HP. Before I got more lax I had a lot of NPCs who mysteriously rolled max HP. [/QUOTE]
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Why do you keep playing 4e?
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