Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 6635188" data-attributes="member: 6704184"><p>Mostly I like 5e, but there are a few things that make me want to rewrite it into a less vague, less poorly written mess. </p><p></p><p>Mostly, I hate that we've gone back to making choices early in the adventuring career, and then riding a railroad all the way to level 20. </p><p>Yeah, there are classes and subclasses that avoid this, but I had to homebrew a monk subclass just so I could play a monk that wasn't either throwing around spells or just completely railroaded after level 3. Outside of DnD, I won't touch an RPG that railroads as much as stock 5e does. </p><p></p><p>The lack of even optional expanded weapons, weapon properties, and weapons rules. No defensive weapons, the whole idea that nunchaku are just a club...like..nope. They're not the magical weapon that cartoons would have you think, but they are definitely a finesse weapon, at the least. The main gouche shouldn't use the same mechanics as a dagger made for offense. This is a case where simplicity has made the game less interesting, less fun and really not gained anything in return. </p><p></p><p>The whole idea that it's ok for the rules to be vague and in some cases almost blatantly poorly written, because "rulings not rules". That's a stupid excuse. I already know a few people who wanted to DM, and don't anymore because they don't want to have to help design the game while they try to learn how to run it. </p><p></p><p></p><p>But I definitely like that 5e is easy to homebrew/houserule. It's just that they didn't have to make it vague and so much a game that requires a good GM just to function in order to accomplish that. They could have made a game that is elegantly designed and solid, and it would be just as friendly to improvisation, homebrewing, and houseruling. Moreso, since it would be harder to accidentally break while doing so.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 6635188, member: 6704184"] Mostly I like 5e, but there are a few things that make me want to rewrite it into a less vague, less poorly written mess. Mostly, I hate that we've gone back to making choices early in the adventuring career, and then riding a railroad all the way to level 20. Yeah, there are classes and subclasses that avoid this, but I had to homebrew a monk subclass just so I could play a monk that wasn't either throwing around spells or just completely railroaded after level 3. Outside of DnD, I won't touch an RPG that railroads as much as stock 5e does. The lack of even optional expanded weapons, weapon properties, and weapons rules. No defensive weapons, the whole idea that nunchaku are just a club...like..nope. They're not the magical weapon that cartoons would have you think, but they are definitely a finesse weapon, at the least. The main gouche shouldn't use the same mechanics as a dagger made for offense. This is a case where simplicity has made the game less interesting, less fun and really not gained anything in return. The whole idea that it's ok for the rules to be vague and in some cases almost blatantly poorly written, because "rulings not rules". That's a stupid excuse. I already know a few people who wanted to DM, and don't anymore because they don't want to have to help design the game while they try to learn how to run it. But I definitely like that 5e is easy to homebrew/houserule. It's just that they didn't have to make it vague and so much a game that requires a good GM just to function in order to accomplish that. They could have made a game that is elegantly designed and solid, and it would be just as friendly to improvisation, homebrewing, and houseruling. Moreso, since it would be harder to accidentally break while doing so. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
Top