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Why does 5E SUCK?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6641363" data-attributes="member: 6775031"><p>Not quite. As mentioned, fighters have higher stats than the other classes. A fighter might feasibly end up with a tertiary ability score of 18, after maxing out two the primary and secondary stats.</p><p></p><p>YMMV, of course, but mundane skills are <em>phenomenally</em> superior to spells in any edition where spells have a real cost associated with them. </p><p></p><p>In older editions, the wizard faced a <em>severe</em> limitation on spells per day. Using magic for anything that could be replicated with a skill meant that you were more likely to die later on, and you had to prepare that spell slot ahead of time, so you had to make that choice at the beginning of the day. Taking <em>knock</em> meant that you couldn't cast <em>glitterdust</em> or <em>web</em>. But what's the point in even <em>learning</em> the spell, if you never prepare it?</p><p> </p><p>In 4E, there was a <em>monetary</em> cost associated with the rituals that replaced mundane skills, <em>and it could still fail</em>.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6641363, member: 6775031"] Not quite. As mentioned, fighters have higher stats than the other classes. A fighter might feasibly end up with a tertiary ability score of 18, after maxing out two the primary and secondary stats. YMMV, of course, but mundane skills are [I]phenomenally[/I] superior to spells in any edition where spells have a real cost associated with them. In older editions, the wizard faced a [I]severe[/I] limitation on spells per day. Using magic for anything that could be replicated with a skill meant that you were more likely to die later on, and you had to prepare that spell slot ahead of time, so you had to make that choice at the beginning of the day. Taking [I]knock[/I] meant that you couldn't cast [I]glitterdust[/I] or [I]web[/I]. But what's the point in even [I]learning[/I] the spell, if you never prepare it? In 4E, there was a [I]monetary[/I] cost associated with the rituals that replaced mundane skills, [I]and it could still fail[/I]. [/QUOTE]
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