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Why does 5E SUCK?
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<blockquote data-quote="Ashkelon" data-source="post: 6643315" data-attributes="member: 6774887"><p>Doesn't this just prove my point?</p><p></p><p>So now the only option is to attempt with only a 25-50% chance of success, where failure results in significant injury or death? Why bother trying at that point? All you have done is shown that if the enemies create an anti-magic field (impossible given the rules) they can make a task that can only be accomplished by a suicidal Strength based PC with a significant chance of failure. </p><p></p><p>On the other hand, a rogue with expertise in athletics and reliable talent, simply can't fail to get bthrough those defenses AT any DC Less than 21.</p><p></p><p>Also, it seems easier to come up with solutions to prevent mundane PCs from being able to get through than magical ones. For the magical ones you have to invent things that don't actually exist in the rules, whereas a simple 30 ft chasm or admantium gate can stop a mundane PC.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6643315, member: 6774887"] Doesn't this just prove my point? So now the only option is to attempt with only a 25-50% chance of success, where failure results in significant injury or death? Why bother trying at that point? All you have done is shown that if the enemies create an anti-magic field (impossible given the rules) they can make a task that can only be accomplished by a suicidal Strength based PC with a significant chance of failure. On the other hand, a rogue with expertise in athletics and reliable talent, simply can't fail to get bthrough those defenses AT any DC Less than 21. Also, it seems easier to come up with solutions to prevent mundane PCs from being able to get through than magical ones. For the magical ones you have to invent things that don't actually exist in the rules, whereas a simple 30 ft chasm or admantium gate can stop a mundane PC. [/QUOTE]
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