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Why does 5E SUCK?
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<blockquote data-quote="Ashkelon" data-source="post: 6643900" data-attributes="member: 6774887"><p>Can anyone give me an actual example of why you would want a fighter in the party for an exploration related task as opposed to any other class?</p><p></p><p>Sure, fighters get action surge, but in most exploration related tasks you aren't using rounds anyway. It almost never matters that you can take an extra action outside of combat. Aside from that, using action surge outside of combat means you can't use it in combat and if you just used it in combat, you can't use it outside of combat until you rest. </p><p></p><p>Sure fighters have indomitable. But saving throws are primarily related to combat. Using indomitable outside of combat is one less use in combat. It can help against traps, if the fighter is the one triggering them, and if the rest of the party has failed to notice/disable the trap. But most traps in D&D aren't worth spending one of your uses of indomitable on. </p><p></p><p>Sure fighters get more feats. But even then, most people take combat feats before everything else. I don't think I've seen a 5e fighter take a non-combat feat, ever. But even then, most non combat feats in 5e don't actually do all that much for the fighter.</p><p></p><p>I'd really like to see a solid example of what the fighter can uniquely bring to non combat situations. The paladin aura of +saves absolutely destroys indomitable outside of combat. The barbarian gets advantage on Dex saves which is also better than indomitable outside of combat. All the other classes have some combination of spells, rituals, expertise, more trained skills, or class features that contribute a lot outside of combat. So I'll ask again, what is it that a fighter brings to a non combat scenario that other classes can't bring equally well, if not better.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6643900, member: 6774887"] Can anyone give me an actual example of why you would want a fighter in the party for an exploration related task as opposed to any other class? Sure, fighters get action surge, but in most exploration related tasks you aren't using rounds anyway. It almost never matters that you can take an extra action outside of combat. Aside from that, using action surge outside of combat means you can't use it in combat and if you just used it in combat, you can't use it outside of combat until you rest. Sure fighters have indomitable. But saving throws are primarily related to combat. Using indomitable outside of combat is one less use in combat. It can help against traps, if the fighter is the one triggering them, and if the rest of the party has failed to notice/disable the trap. But most traps in D&D aren't worth spending one of your uses of indomitable on. Sure fighters get more feats. But even then, most people take combat feats before everything else. I don't think I've seen a 5e fighter take a non-combat feat, ever. But even then, most non combat feats in 5e don't actually do all that much for the fighter. I'd really like to see a solid example of what the fighter can uniquely bring to non combat situations. The paladin aura of +saves absolutely destroys indomitable outside of combat. The barbarian gets advantage on Dex saves which is also better than indomitable outside of combat. All the other classes have some combination of spells, rituals, expertise, more trained skills, or class features that contribute a lot outside of combat. So I'll ask again, what is it that a fighter brings to a non combat scenario that other classes can't bring equally well, if not better. [/QUOTE]
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