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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6645944" data-attributes="member: 82106"><p>IMHO the two things are completely different and not at all equivalent. Improvisation is completely different than having a power. Beyond that 4e has an excellent system of improvisation which can be used in various ways vis-a-vis powers. You could improvise some variation on a power use, you could improvise using a power you don't possess, or you could simply combine vanilla power use with some form of improvisation to deal with some situation. The strength of it again is in the orthogonality of the rules for each class and power. </p><p></p><p>I don't actually understand your statement about 'stuck doing basically the same thing over and over again" because 4e always offered each character many powers. Even a level one PC from PHB1 has 4 powers right off, assuming you don't have class/race/feat options that give you additional ones.</p><p></p><p>In any case I'm not sure what ANY of that has to do with the idea that 4e's powers are easily equivalent. 4e is a very 'modular' game in the sense that an Exploit and a Prayer are mechanically identical things. There's simply no clear way to even attempt to give a fighter a reflavored version of a character element that is given to a paladin in 5e, but in 4e its utterly trivial.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6645944, member: 82106"] IMHO the two things are completely different and not at all equivalent. Improvisation is completely different than having a power. Beyond that 4e has an excellent system of improvisation which can be used in various ways vis-a-vis powers. You could improvise some variation on a power use, you could improvise using a power you don't possess, or you could simply combine vanilla power use with some form of improvisation to deal with some situation. The strength of it again is in the orthogonality of the rules for each class and power. I don't actually understand your statement about 'stuck doing basically the same thing over and over again" because 4e always offered each character many powers. Even a level one PC from PHB1 has 4 powers right off, assuming you don't have class/race/feat options that give you additional ones. In any case I'm not sure what ANY of that has to do with the idea that 4e's powers are easily equivalent. 4e is a very 'modular' game in the sense that an Exploit and a Prayer are mechanically identical things. There's simply no clear way to even attempt to give a fighter a reflavored version of a character element that is given to a paladin in 5e, but in 4e its utterly trivial. [/QUOTE]
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