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Why does 5E SUCK?
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<blockquote data-quote="Manbearcat" data-source="post: 6646489" data-attributes="member: 6696971"><p>Agreed with Ashkelon and D'karr here. The core rules for stunting in 4e couldn't be more transparent and codified. </p><p></p><p>Want to do an Indiana Jones vine/whip across the chasm or a swashbuckley swing from the chandelier across the common room? Cool. Move Action. Roll Athletics Medium DC. Success? You move from the starting square to the end point along the rope/whip (etc) path. Failure? Either you're still at the starting point or maybe you make it across but you give up CA UtEoYNT. Want to not provoke OAs? Hard DC. </p><p></p><p>Want to shoot a stalagmite down on a group of enemies in a cavern? Cool. Limited Use Standard Action. Roll Dungeoneering Medium DC. Success? Ranged Burst 1 centered on point below stalagmite. Medium Damage Expression. Level + 3 vs Reflex attack. Miss: half damage. Difficult Terrain for the duration of the encounter.</p><p></p><p>This is trivially easy and core, p42 stunting rules in 4e. The terrain powers are littered with examples of this.</p><p></p><p>You could certainly do this as well in 5e. It is just that you're required to perform the necessary mental overhead on the spot and deal with the table handling time of negotiation/adjudication of effects (math and balance considerations) and DCs rather than having systemitized, robust stunting infrastructure (with a vast array of mechanical exemplars of such genre tropes at your disposal).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6646489, member: 6696971"] Agreed with Ashkelon and D'karr here. The core rules for stunting in 4e couldn't be more transparent and codified. Want to do an Indiana Jones vine/whip across the chasm or a swashbuckley swing from the chandelier across the common room? Cool. Move Action. Roll Athletics Medium DC. Success? You move from the starting square to the end point along the rope/whip (etc) path. Failure? Either you're still at the starting point or maybe you make it across but you give up CA UtEoYNT. Want to not provoke OAs? Hard DC. Want to shoot a stalagmite down on a group of enemies in a cavern? Cool. Limited Use Standard Action. Roll Dungeoneering Medium DC. Success? Ranged Burst 1 centered on point below stalagmite. Medium Damage Expression. Level + 3 vs Reflex attack. Miss: half damage. Difficult Terrain for the duration of the encounter. This is trivially easy and core, p42 stunting rules in 4e. The terrain powers are littered with examples of this. You could certainly do this as well in 5e. It is just that you're required to perform the necessary mental overhead on the spot and deal with the table handling time of negotiation/adjudication of effects (math and balance considerations) and DCs rather than having systemitized, robust stunting infrastructure (with a vast array of mechanical exemplars of such genre tropes at your disposal). [/QUOTE]
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