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Why does 5E SUCK?
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<blockquote data-quote="spinozajack" data-source="post: 6646845" data-attributes="member: 6794198"><p>5th edition has plenty enough issues to gripe about, honestly, but magic being overpowered isn't one of them. In general it's been severely nerfed from 3rd ed and 2nd ed, but not stomped into a mundane box like it was in 4th. There are less spell slots, no automatic caster-level scaling (a good thing), lower durations (in some cases, quite lower), concentration buff stacking prevention, more restrictions. But magic still feels powerful and special, as it should. There is no way to balance Fly with any non-magical fighter power for the exploration pillar of the game, so they shouldn't even try. It's futile. People like magic being impressive stuff that mortals can't do without years of studying dusty tomes or making a blood pact with some demon or something along those lines. </p><p></p><p>I should re-read the DMG where it discusses improvisation before posting further. I just assumed it always worked the way it should (DM decides effect based on his or her common sense). But 5th ed has lots of surprises where you think it works one way but then find out it doesn't.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 6646845, member: 6794198"] 5th edition has plenty enough issues to gripe about, honestly, but magic being overpowered isn't one of them. In general it's been severely nerfed from 3rd ed and 2nd ed, but not stomped into a mundane box like it was in 4th. There are less spell slots, no automatic caster-level scaling (a good thing), lower durations (in some cases, quite lower), concentration buff stacking prevention, more restrictions. But magic still feels powerful and special, as it should. There is no way to balance Fly with any non-magical fighter power for the exploration pillar of the game, so they shouldn't even try. It's futile. People like magic being impressive stuff that mortals can't do without years of studying dusty tomes or making a blood pact with some demon or something along those lines. I should re-read the DMG where it discusses improvisation before posting further. I just assumed it always worked the way it should (DM decides effect based on his or her common sense). But 5th ed has lots of surprises where you think it works one way but then find out it doesn't. [/QUOTE]
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