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Why does 5E SUCK?
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<blockquote data-quote="Imaro" data-source="post: 6647086" data-attributes="member: 48965"><p>I'm not casting anyone in any light... but I disagree with the assertion you and a few others made about 4e advice, procedures etc. around improvisation vs. 5e. Is that edition warring now? </p><p></p><p></p><p></p><p>That is only a piece of what I am referring to... some other sections in the DMG around improv...</p><p></p><p>Ability Checks (With examples): pg. 237</p><p>Difficulty Class (Typical DC's): pg. 238</p><p>Improvising Damage: pg.249</p><p>Modifying Monsters: pg.273</p><p>Creating Quick Monster Stats: pg. 274</p><p>Spell Damage: pg. 284</p><p>Examples of Wilderness Hazards: pg. 110</p><p>Foraging DC's: pg. 111</p><p>Wilderness Navigation DC's: pg. 112 </p><p>Trap Save DC's/Attack Bonuses/Damage severity by level: pg. 121</p><p>Sample Traps: pg. 122/123</p><p>Tracking Example DC's: pg. 244</p><p>Reaction Example DC's: pg. 245</p><p>Object Example AC's & Hit points: pg. 246/247</p><p>Combat Options: pg. 271</p><p></p><p>There is probably more but I don't have the time right now to go through the DMG page by page... but in general this is what I am speaking too... IMO, when taken as a whole, 5e has a robust framework for improvisation and quite a few examples.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6647086, member: 48965"] I'm not casting anyone in any light... but I disagree with the assertion you and a few others made about 4e advice, procedures etc. around improvisation vs. 5e. Is that edition warring now? That is only a piece of what I am referring to... some other sections in the DMG around improv... Ability Checks (With examples): pg. 237 Difficulty Class (Typical DC's): pg. 238 Improvising Damage: pg.249 Modifying Monsters: pg.273 Creating Quick Monster Stats: pg. 274 Spell Damage: pg. 284 Examples of Wilderness Hazards: pg. 110 Foraging DC's: pg. 111 Wilderness Navigation DC's: pg. 112 Trap Save DC's/Attack Bonuses/Damage severity by level: pg. 121 Sample Traps: pg. 122/123 Tracking Example DC's: pg. 244 Reaction Example DC's: pg. 245 Object Example AC's & Hit points: pg. 246/247 Combat Options: pg. 271 There is probably more but I don't have the time right now to go through the DMG page by page... but in general this is what I am speaking too... IMO, when taken as a whole, 5e has a robust framework for improvisation and quite a few examples. [/QUOTE]
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